Player Matchup

King Arthur
King Arthur
Tiger-Effect
King Arthur
Level 114
God Stats
3W - 5L
1,500 SR
Queue Stats
278W - 231L
1,553 Elo+
Party 2
Thanatos
Thanatos
kingjames33300
Thanatos
Level 15
God Stats
7W - 4L
1,560 SR
Queue Stats
76W - 66L
1,557 Elo+
Party 2
Merlin
Merlin
reapermaddnes
Merlin
Level 113
God Stats
5W - 4L
1,285 SR
Queue Stats
102W - 86L
1,602 Elo+
Party 2
Team Averages
Level 81
1,448 SR
1,571 Elo+

VS

Team Averages
Level 20
1,615 SR
1,522 Elo+
Nemesis
Nemesis
ElChiily
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,305 Elo+
Solo
Eset
Eset
ToroidalSnail90
Eset
Level 25
God Stats
2W - 1L
1,787 SR
Queue Stats
16W - 10L
1,740 Elo+
Party 1
Xbalanque
Xbalanque
ZNation456
Xbalanque
Level 20
God Stats
12W - 5L
1,558 SR
Queue Stats
56W - 59L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Tiger-Effect
King Arthur
10
1 / 8 / 3
9,738
609
4,925
17,857
10,031
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
10
3 / 9 / 0
9,846
615
6,494
13,580
4,602
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

11
2 / 6 / 2
9,462
591
14,534
10,230
2,195
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElChiily
Nemesis
12
3 / 4 / 14
10,937
684
6,985
10,683
4,868
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

16
13 / 0 / 7
13,030
814
19,342
13,693
5,305
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Xbalanque
ZNation456
Xbalanque
13
7 / 2 / 8
11,771
736
9,600
12,532
4,542
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
52
6
Kills
23
23
Deaths
6
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
ElChiily
Nemesis
3
4
14
2.5
L
King Arthur
Tiger-Effect
King Arthur
1
8
3
0.31
W
13
0
7
16.5
W
Xbalanque
ZNation456
Xbalanque
7
2
8
5.5
L
Thanatos
3
9
0
0.33
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,953
Damage
35,927
41,667
Taken
36,908
16,828
Mitigated
14,715
7,000
Healing
10,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
ElChiily
Nemesis
6,985
2,070
0
463
10,683
4,868
1,028
4,640
6,043
0
21,162
L
King Arthur
Tiger-Effect
King Arthur
4,925
455
0
2,122
17,857
10,031
0
6,969
10,888
0
20,727
W
19,342
1,941
1,058
6,276
13,693
5,305
94
4,556
9,137
79,502
0
W
Xbalanque
ZNation456
Xbalanque
9,600
5,267
0
3,058
12,532
4,542
365
5,392
7,140
0
44,793
L
Thanatos
6,494
1,169
0
3,296
13,580
4,602
0
8,555
5,025
0
15,450
L
14,534
208
171
1,411
10,230
2,195
0
3,846
6,384
43,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,046
Gold Earned
35,738
129
Minions Killed
213
0
Camps Cleared
0
779,069
Distance Traveled
967,407
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,937
684
29
2
0
348,392
3
L
King Arthur
9,738
609
30
2
0
285,027
4
W
Eset
13,030
814
120
8
0
324,980
1
W
Xbalanque
11,771
736
64
4
0
294,035
2
L
Thanatos
9,846
615
26
2
0
239,283
0
L
Merlin
9,462
591
73
5
0
254,759
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role