Player Matchup

Jing Wei
Jing Wei
Silver II
Aides_in_a_can
Jing Wei
Silver II
Level 107
God Stats
2W - 1L
1,285 SR
Queue Stats
183W - 175L
1,182 MMR
Solo
Nox
Nox
Gold V
GoldSeraphXI
Nox
Gold V
Level 126
God Stats
6W - 5L
1,790 SR
Queue Stats
69W - 45L
1,320 MMR
Party 2
Khepri
Khepri
Silver III
XXXHITXXXM4NXXX
Khepri
Silver III
Level 99
God Stats
8W - 8L
1,848 SR
Queue Stats
200W - 175L
1,184 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 111
1,641 SR
1,229 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 55
1,507 SR
1,228 MMR
Bastet
Bastet
Bronze II
DreDaBoss27
Bastet
Bronze II
Level 59
God Stats
0W - 3L
1,178 SR
Queue Stats
35W - 43L
1,153 MMR
Solo
Ares
Ares
Silver V
SenseiOnara
Ares
Silver V
Level 38
God Stats
17W - 9L
1,758 SR
Queue Stats
27W - 23L
1,026 MMR
Party 1
Thoth
Thoth
Silver I
iReAxTzz
Thoth
Silver I
Level 68
God Stats
27W - 23L
1,585 SR
Queue Stats
28W - 24L
1,504 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
10 / 5 / 8
14,108
743
17,026
13,337
4,710
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 1 / 14
13,255
698
17,039
11,621
4,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
6 / 1 / 12
12,370
651
7,387
21,274
19,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
HeimdallrBacchusYemojaOdinKumbhakarna

VS

Bans
ZeusChaacNeithKuzenboSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 10 / 2
12,190
642
8,286
16,608
6,200
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 6 / 4
11,630
612
9,895
24,347
25,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Thoth
iReAxTzz
Thoth
12
3 / 8 / 1
11,164
588
16,121
13,348
5,184
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
14
23
Kills
7
7
Deaths
24
34
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
10
5
8
2.8
L
Bastet
3
10
2
0.4
W
7
1
14
14
L
1
6
4
0.5
W
6
1
12
12
L
Thoth
iReAxTzz
Thoth
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,452
Damage
34,302
46,232
Taken
54,303
28,553
Mitigated
37,299
7,653
Healing
4,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
17,026
15,393
0
1,062
13,337
4,710
1,788
6,700
6,637
0
84,607
L
Bastet
8,286
2,474
432
588
16,608
6,200
359
7,109
9,499
0
35,402
W
17,039
1,144
0
974
11,621
4,368
553
8,391
3,230
53,410
0
L
9,895
525
183
1,680
24,347
25,915
0
10,556
13,791
18,017
718
W
7,387
640
1,147
4,470
21,274
19,475
0
10,624
10,650
19,343
0
L
Thoth
iReAxTzz
Thoth
16,121
296
0
1,417
13,348
5,184
0
6,781
6,567
51,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,733
Gold Earned
34,984
237
Minions Killed
136
0
Camps Cleared
0
1,060,477
Distance Traveled
938,658
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
14,108
743
137
7
0
334,693
2
L
Bastet
12,190
642
56
3
0
316,427
4
W
Nox
13,255
698
82
4
0
370,511
2
L
Ares
11,630
612
12
1
0
319,794
2
W
Khepri
12,370
651
18
1
0
355,273
0
L
Thoth
11,164
588
68
4
0
302,437
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role