Player Matchup

Jing Wei
Jing Wei
Masters
 
Jing Wei
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond II
Falexo
Nemesis
Diamond II
Level 145
God Stats
3W - 5L
1,314 SR
Queue Stats
105W - 92L
2,214 MMR
Party 1
Osiris
Osiris
Diamond II
IamSexualFreak
Osiris
Diamond II
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 160L
2,282 MMR
Solo
Sobek
Sobek
Diamond III
ZodOnSmite
Sobek
Diamond III
Level 158
God Stats
17W - 8L
1,509 SR
Queue Stats
42W - 29L
2,201 MMR
Party 1
Hel
Hel
Diamond I
vaporibo
Hel
Diamond I
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
83W - 77L
2,504 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,465 SR
2,140 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 102
1,582 SR
2,097 MMR
Terra
Terra
Diamond I
 
Terra
Diamond I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Masters
Callumn14
Scylla
Masters
Level 115
God Stats
34W - 18L
1,671 SR
Queue Stats
275W - 282L
2,329 MMR
Party 2
Camazotz
Camazotz
Diamond II
Mαlekith
Camazotz
Diamond II
Level 63
God Stats
9W - 8L
1,863 SR
Queue Stats
179W - 171L
2,335 MMR
Party 2
Fenrir
Fenrir
Diamond V
OIIỳ97
Fenrir
Diamond V
Level 68
God Stats
9W - 11L
1,156 SR
Queue Stats
245W - 195L
2,186 MMR
Solo
Rama
Rama
Masters
R3N3GAN2
Rama
Masters
Level 104
God Stats
2W - 1L
1,721 SR
Queue Stats
47W - 57L
2,136 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
5 / 5 / 6
13,805
628
23,634
23,354
10,313
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Falexo
Nemesis
19
4 / 3 / 11
13,432
611
14,468
16,393
6,631
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 0 / 4
15,622
710
24,366
22,563
40,617
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sobek
16
1 / 2 / 10
12,188
554
9,827
19,923
21,921
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
4 / 3 / 8
14,321
651
11,212
14,110
5,529
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
HeimdallrPersephoneYemojaThor

VS

Bans
OdinThe MorriganSusanoHun Batz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
16
2 / 5 / 4
10,550
480
8,684
25,482
25,971
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
Callumn14
Scylla
19
2 / 2 / 4
11,556
525
12,388
10,851
3,822
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Camazotz
Mαlekith
Camazotz
16
0 / 7 / 0
9,739
443
7,491
21,294
15,813
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
OIIỳ97
Fenrir
16
4 / 7 / 1
10,491
477
10,069
17,908
8,941
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Rama
17
5 / 7 / 3
11,242
511
15,928
20,456
7,690
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
28
Kills
13
13
Deaths
28
39
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
5
5
6
1.6
L
Terra
 
Terra
2
5
4
0.8
L
Scylla
Callumn14
Scylla
2
2
4
2
W
Nemesis
Falexo
Nemesis
4
3
11
3.17
W
14
0
4
16
L
Camazotz
Mαlekith
Camazotz
0
7
0
0
L
Fenrir
OIIỳ97
Fenrir
4
7
1
0.64
L
Rama
5
7
3
0.93
W
Sobek
1
2
10
3
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,507
Damage
54,560
96,343
Taken
95,991
85,011
Mitigated
62,237
47,526
Healing
23,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
23,634
20,914
0
9,782
23,354
10,313
1,681
4,954
18,400
0
113,844
L
Terra
 
Terra
8,684
873
2,018
2,259
25,482
25,971
0
5,294
20,188
32,309
0
L
Scylla
Callumn14
Scylla
12,388
1,496
0
232
10,851
3,822
0
4,526
6,325
102,663
0
W
Nemesis
Falexo
Nemesis
14,468
8,045
0
5,634
16,393
6,631
803
4,116
11,270
0
105,716
W
24,366
7,505
0
7,344
22,563
40,617
3,183
3,070
17,270
8,577
116,896
L
Camazotz
Mαlekith
Camazotz
7,491
1,786
0
10,108
21,294
15,813
395
4,096
17,198
0
63,274
L
Fenrir
OIIỳ97
Fenrir
10,069
3,104
0
4,488
17,908
8,941
0
4,971
12,937
0
66,807
L
Rama
15,928
13,937
0
4,626
20,456
7,690
1,140
3,813
16,643
0
73,927
W
Sobek
9,827
827
0
5,522
19,923
21,921
179
5,405
14,518
44,283
0
W
11,212
791
11,416
7,828
14,110
5,529
4,510
4,691
9,173
122,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,368
Gold Earned
53,578
806
Minions Killed
605
0
Camps Cleared
0
2,288,213
Distance Traveled
2,015,427
32
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
13,805
628
194
9
0
411,348
6
L
Terra
10,550
480
42
2
0
465,244
6
L
Scylla
11,556
525
207
9
0
402,135
7
W
Nemesis
13,432
611
146
7
0
520,678
6
W
Osiris
15,622
710
201
9
0
458,620
9
L
Camazotz
9,739
443
111
5
0
427,233
8
L
Fenrir
10,491
477
104
5
0
388,437
3
L
Rama
11,242
511
141
6
0
332,378
5
W
Sobek
12,188
554
42
2
0
481,640
6
W
Hel
14,321
651
223
10
0
415,927
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role