Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
4W - 6L
1,464 SR
Queue Stats
19W - 22L
1,413 Elo+
Solo
Merlin
Merlin
Happy GR1M
Merlin
Level 76
God Stats
0W - 1L
1,272 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Neith
Neith
QuiGonGinger II
Neith
Level 43
God Stats
2W - 5L
1,139 SR
Queue Stats
18W - 21L
1,411 Elo+
Solo
Team Averages
Level 53
1,292 SR
1,441 Elo+

VS

Team Averages
Level 56
1,514 SR
1,317 Elo+
Awilix
Awilix
EighteenSword56
Awilix
Level 41
God Stats
18W - 18L
1,476 SR
Queue Stats
327W - 318L
1,376 Elo+
Party 1
Sol
Sol
Embers of Love
Sol
Level 62
God Stats
6W - 8L
1,298 SR
Queue Stats
97W - 106L
1,218 Elo+
Solo
Chernobog
Chernobog
PhantomWolf4161
Chernobog
Level 64
God Stats
5W - 5L
1,767 SR
Queue Stats
332W - 322L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
0 / 2 / 4
8,825
552
2,370
12,929
9,489
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
Happy GR1M
Merlin
10
1 / 2 / 0
8,888
556
6,823
6,400
2,165
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 4 / 1
10,006
625
8,382
10,768
3,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 2
10,196
637
6,107
9,644
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 2 / 4
9,895
618
9,903
10,578
3,150
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chernobog
PhantomWolf4161
Chernobog
13
2 / 0 / 6
10,268
642
8,727
9,407
3,816
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
20
5
Kills
8
8
Deaths
5
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
4
1
W
4
3
2
1.67
W
2
2
4
2
L
Merlin
Happy GR1M
Merlin
1
2
0
0.5
W
Chernobog
PhantomWolf4161
Chernobog
2
0
6
5
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,575
Damage
24,737
30,097
Taken
29,629
15,454
Mitigated
10,563
7,551
Healing
13,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,370
355
0
1,787
12,929
9,489
0
4,168
8,761
0
8,838
W
6,107
2,038
870
1,541
9,644
3,597
0
2,497
7,147
0
38,172
W
9,903
526
0
5,301
10,578
3,150
1,238
1,866
8,712
47,842
0
L
Merlin
Happy GR1M
Merlin
6,823
211
718
483
6,400
2,165
0
2,341
4,059
32,637
0
W
Chernobog
PhantomWolf4161
Chernobog
8,727
4,719
797
4,595
9,407
3,816
1,604
2,536
6,871
0
38,930
L
8,382
3,076
906
3,657
10,768
3,800
0
3,473
7,295
0
36,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,719
Gold Earned
30,359
139
Minions Killed
203
0
Camps Cleared
0
703,391
Distance Traveled
873,266
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,825
552
16
1
0
243,851
2
W
Awilix
10,196
637
55
3
0
300,139
3
W
Sol
9,895
618
80
5
0
279,680
4
L
Merlin
8,888
556
52
3
0
241,548
0
W
Chernobog
10,268
642
68
4
0
293,447
1
L
Neith
10,006
625
71
4
0
217,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role