Player Matchup
Team Averages
Diamond IV
Average Tier
Level 92
1,824 SR
2,275
MMR
VS
Team Averages
Diamond IV
Average Tier
Level 160
1,620 SR
2,054
MMR
Zhong Kui
Diamond IV
Level 160
God Stats
32W - 24L
1,620 SR
Queue Stats
35W - 41L
2,054
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Funkbot3000
Zhong Kui
3
0 / 0 / 0
3,168
792
0
415
73
Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.
Magic Focus
+20
Magical Power
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
3,168
792
3
1
0
35,983
1
L
3,036
759
0
0
0
0
0