Player Matchup

Ra
Ra
CamtronRenegade
Ra
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
41W - 46L
1,243 Elo+
Solo
Hel
Hel
Indivar
Hel
Level 25
God Stats
15W - 15L
1,500 SR
Queue Stats
43W - 55L
1,034 Elo+
Solo
Merlin
Merlin
ScorpionXVI
Merlin
Level 38
God Stats
15W - 11L
1,601 SR
Queue Stats
171W - 198L
1,189 Elo+
Solo
Team Averages
Level 30
1,462 SR
1,155 Elo+

VS

Team Averages
Level 27
1,528 SR
1,129 Elo+
Pele
Pele
 
Pele
Level 14
God Stats
3W - 9L
1,499 SR
Queue Stats
5W - 15L
920 Elo+
Solo
Merlin
Merlin
OnlyOneVigil111
Merlin
Level 29
God Stats
24W - 10L
1,563 SR
Queue Stats
64W - 62L
1,210 Elo+
Party 1
Thor
Thor
XxDEADxSHOTxX23
Thor
Level 39
God Stats
10W - 9L
1,520 SR
Queue Stats
68W - 59L
1,257 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 9 / 8
8,817
678
5,176
11,650
2,875
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
11
7 / 3 / 2
9,417
724
6,335
12,262
2,743
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Merlin
10
1 / 3 / 6
8,476
652
6,173
8,867
2,421
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
6 / 4 / 7
9,511
732
10,235
11,020
3,904
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
5 / 0 / 8
9,787
753
12,754
5,978
2,194
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
4 / 7 / 8
9,243
711
5,606
9,808
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
11
Kills
15
15
Deaths
11
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
4
7
2.38
L
3
9
8
0.78
L
Hel
7
3
2
2.67
W
5
0
8
9
L
Merlin
1
3
6
1.33
W
4
7
8
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,684
Damage
28,595
32,779
Taken
26,806
8,039
Mitigated
9,543
12,521
Healing
1,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,235
895
0
292
11,020
3,904
585
7,808
3,212
0
26,426
L
5,176
1,270
1,346
1,442
11,650
2,875
89
5,237
6,413
14,432
0
L
Hel
6,335
223
4,284
5,449
12,262
2,743
0
3,941
8,321
25,420
0
W
12,754
175
561
390
5,978
2,194
483
3,219
2,759
40,672
0
L
Merlin
6,173
108
0
0
8,867
2,421
96
3,600
5,267
28,253
0
W
5,606
872
246
294
9,808
3,445
0
6,713
3,095
0
18,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,710
Gold Earned
28,541
121
Minions Killed
116
0
Camps Cleared
0
570,548
Distance Traveled
712,577
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,511
732
31
2
0
267,028
0
L
Ra
8,817
678
20
2
0
156,884
4
L
Hel
9,417
724
50
4
0
230,171
1
W
Merlin
9,787
753
68
5
0
253,841
2
L
Merlin
8,476
652
51
4
0
183,493
2
W
Thor
9,243
711
17
1
0
191,708
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role