Player Matchup

Pele
Pele
DoktorHerisau
Pele
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 26L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
DönerBoxRoyale
Xing Tian
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 27L
1,537 Elo+
Party 2
Nemesis
Nemesis
Schmuedu
Nemesis
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 18L
1,537 Elo+
Party 2
Team Averages
Level 112
1,500 SR
1,537 Elo+

VS

Team Averages
Level 69
1,479 SR
1,458 Elo+
Hel
Hel
ISINGA
Hel
Level 93
God Stats
3W - 2L
1,500 SR
Queue Stats
228W - 238L
1,441 Elo+
Party 1
Agni
Agni
Pappozord
Agni
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 37L
1,537 Elo+
Party 1
Chiron
Chiron
Poppolo
Chiron
Level 47
God Stats
19W - 23L
1,437 SR
Queue Stats
401W - 438L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 12
15,944
613
14,098
21,183
6,312
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
DönerBoxRoyale
Xing Tian
17
9 / 3 / 9
17,309
666
15,549
29,768
25,587
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Nemesis
Schmuedu
Nemesis
17
7 / 3 / 13
18,000
692
22,868
20,437
14,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
ISINGA
Hel
15
1 / 9 / 9
15,365
591
11,041
18,843
7,453
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Agni
16
2 / 7 / 6
15,332
590
20,051
19,462
5,505
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Poppolo
Chiron
17
9 / 5 / 3
17,607
677
21,719
23,545
7,136
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
30
21
Kills
12
12
Deaths
21
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
5
6
12
1.83
L
Xing Tian
DönerBoxRoyale
Xing Tian
9
3
9
4.5
W
Hel
ISINGA
Hel
1
9
9
0.61
W
Agni
2
7
6
0.71
W
Chiron
Poppolo
Chiron
9
5
3
2.1
L
Nemesis
Schmuedu
Nemesis
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,515
Damage
52,811
71,388
Taken
61,850
46,078
Mitigated
20,094
10,993
Healing
27,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,098
2,583
0
5,231
21,183
6,312
0
11,289
9,894
0
57,969
L
Xing Tian
DönerBoxRoyale
Xing Tian
15,549
348
1,230
3,157
29,768
25,587
238
10,697
19,071
60,621
0
W
Hel
ISINGA
Hel
11,041
484
11,734
5,964
18,843
7,453
352
4,608
14,235
47,615
0
W
Agni
20,051
619
0
1,024
19,462
5,505
1,110
3,323
16,139
93,243
0
W
Chiron
Poppolo
Chiron
21,719
9,339
2,100
6,748
23,545
7,136
2,179
8,224
15,274
0
73,181
L
Nemesis
Schmuedu
Nemesis
22,868
9,110
0
1,375
20,437
14,179
785
9,280
11,157
0
103,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,253
Gold Earned
48,304
270
Minions Killed
304
0
Camps Cleared
0
1,532,861
Distance Traveled
1,427,445
9
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
15,944
613
85
3
0
459,397
1
L
Xing Tian
17,309
666
67
3
0
478,649
1
W
Hel
15,365
591
72
3
0
478,313
6
W
Agni
15,332
590
141
5
0
453,761
7
W
Chiron
17,607
677
91
4
0
495,371
10
L
Nemesis
18,000
692
118
5
0
594,815
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role