Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
AcG Bashy
Scylla
Level 103
God Stats
2W - 4L
1,179 SR
Queue Stats
85W - 85L
1,590 Elo+
Party 3
Hel
Hel
Cuz I Am A GOD
Hel
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,309 Elo+
Party 3
Bellona
Bellona
JOSSELS MOM
Bellona
Level 122
God Stats
1W - 1L
1,267 SR
Queue Stats
146W - 148L
1,534 Elo+
Party 3
Kukulkan
Kukulkan
XIIIBriareosIIIX
Kukulkan
Level 160
God Stats
17W - 14L
1,590 SR
Queue Stats
1,094W - 1,065L
1,532 Elo+
Solo
Team Averages
Level 124
1,407 SR
1,493 Elo+

VS

Team Averages
Level 116
1,455 SR
1,549 Elo+
Kuzenbo
Kuzenbo
Blyme12
Kuzenbo
Level 87
God Stats
0W - 1L
1,274 SR
Queue Stats
66W - 55L
1,600 Elo+
Party 1
Ra
Ra
ChaiseBargazzzz
Ra
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
206W - 222L
1,555 Elo+
Solo
Sun Wukong
Sun Wukong
Im_Premiere
Sun Wukong
Level 143
God Stats
0W - 3L
1,500 SR
Queue Stats
106W - 105L
1,600 Elo+
Party 1
Medusa
Medusa
Supreme Grand
Medusa
Level 127
God Stats
1W - 5L
1,500 SR
Queue Stats
214W - 183L
1,526 Elo+
Party 2
Ullr
Ullr
XElectricSkills
Ullr
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 58L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
18
3 / 4 / 11
10,684
712
16,138
17,358
8,052
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
AcG Bashy
Scylla
20
9 / 1 / 8
12,015
801
19,156
10,938
5,335
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 9
9,542
636
6,149
9,866
4,679
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JOSSELS MOM
Bellona
16
6 / 5 / 10
10,693
713
12,574
19,414
30,104
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

18
2 / 0 / 15
10,799
720
21,610
9,750
5,131
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Blyme12
Kuzenbo
16
1 / 5 / 7
9,284
619
8,845
17,734
19,081
16
3 / 5 / 5
9,797
653
12,165
13,690
6,311
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Im_Premiere
Sun Wukong
16
4 / 3 / 3
9,533
636
14,195
23,924
28,218
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

18
2 / 2 / 7
10,032
669
18,404
14,272
6,846
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 5 / 5
8,236
549
5,150
13,126
6,410
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
37
20
Kills
10
10
Deaths
20
53
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
4
11
2.13
W
Scylla
AcG Bashy
Scylla
9
1
8
13
L
Kuzenbo
Blyme12
Kuzenbo
1
5
7
0.9
L
3
5
5
1.1
W
0
0
9
4.5
L
Sun Wukong
Im_Premiere
Sun Wukong
4
3
3
1.83
W
Bellona
JOSSELS MOM
Bellona
6
5
10
2.2
L
2
2
7
2.75
L
0
5
5
0.5
W
2
0
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,627
Damage
58,759
67,326
Taken
82,746
53,301
Mitigated
66,866
42,604
Healing
43,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
16,138
6,423
1,984
4,046
17,358
8,052
2,203
4,448
12,910
0
37,931
W
Scylla
AcG Bashy
Scylla
19,156
777
2,509
1,322
10,938
5,335
1,295
3,807
7,000
46,139
0
L
Kuzenbo
Blyme12
Kuzenbo
8,845
3,103
428
854
17,734
19,081
0
10,866
6,868
19,591
0
L
12,165
522
18,199
4,382
13,690
6,311
32
6,930
6,760
29,346
0
W
6,149
1,023
17,574
7,430
9,866
4,679
511
4,546
5,320
19,136
0
L
Sun Wukong
Im_Premiere
Sun Wukong
14,195
2,360
2,592
7,415
23,924
28,218
66
12,021
11,903
975
18,635
W
Bellona
JOSSELS MOM
Bellona
12,574
962
1,868
2,907
19,414
30,104
734
6,216
13,198
0
21,272
L
18,404
6,393
3,105
4,276
14,272
6,846
207
8,722
5,550
0
46,575
L
5,150
1,975
1,294
1,324
13,126
6,410
220
8,376
4,750
0
14,737
W
21,610
1,113
1,883
1,081
9,750
5,131
1,035
2,968
6,782
41,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,733
Gold Earned
46,882
185
Minions Killed
146
0
Camps Cleared
0
1,266,567
Distance Traveled
1,268,851
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,684
712
24
2
0
243,807
1
W
Scylla
12,015
801
47
3
0
245,779
0
L
Kuzenbo
9,284
619
25
2
0
254,241
3
L
Ra
9,797
653
42
3
0
255,320
2
W
Hel
9,542
636
32
2
0
252,115
1
L
Sun Wukong
9,533
636
10
1
0
251,159
2
W
Bellona
10,693
713
23
2
0
255,218
1
L
Medusa
10,032
669
48
3
0
275,677
5
L
Ullr
8,236
549
21
1
0
232,454
1
W
Kukulkan
10,799
720
59
4
0
269,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role