Player Matchup

Janus
Janus
DiDier_La_SquaLe
Janus
Level 105
God Stats
2W - 2L
1,945 SR
Queue Stats
36W - 15L
1,704 Elo+
Party 1
Ares
Ares
Lexha
Ares
Level 41
God Stats
1W - 1L
1,908 SR
Queue Stats
96W - 60L
1,703 Elo+
Party 1
Apollo
Apollo
pawel956
Apollo
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 59L
1,549 Elo+
Party 1
Team Averages
Level 84
1,784 SR
1,652 Elo+

VS

Team Averages
Level 114
1,616 SR
1,534 Elo+
Bacchus
Bacchus
Oni Mac Daddy
Bacchus
Level 87
God Stats
5W - 0L
1,500 SR
Queue Stats
144W - 88L
1,542 Elo+
Party 2
Pele
Pele
baaSwiff
Pele
Level 149
God Stats
10W - 6L
1,849 SR
Queue Stats
562W - 546L
1,585 Elo+
Party 2
Merlin
Merlin
xMcFlurryCH
Merlin
Level 106
God Stats
1W - 2L
1,500 SR
Queue Stats
151W - 152L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 4 / 3
9,276
663
11,218
8,370
2,562
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
Lexha
Ares
9
0 / 6 / 5
8,163
583
3,577
11,689
10,880
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Apollo
pawel956
Apollo
11
3 / 5 / 2
9,331
667
4,714
9,152
3,566
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
5 / 2 / 10
11,002
786
6,936
11,064
10,635
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
13
9 / 3 / 4
11,235
803
9,710
12,832
5,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
12
1 / 2 / 8
9,536
681
7,453
5,287
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
37
6
Kills
15
15
Deaths
7
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
L
Ares
Lexha
Ares
0
6
5
0.42
W
Bacchus
5
2
10
5
W
Pele
9
3
4
3.67
L
Apollo
pawel956
Apollo
3
5
2
0.8
W
Merlin
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,509
Damage
24,099
29,211
Taken
29,183
17,008
Mitigated
17,996
3,565
Healing
7,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,218
687
339
2,074
8,370
2,562
0
3,629
4,741
45,690
0
L
Ares
Lexha
Ares
3,577
91
0
320
11,689
10,880
0
5,758
5,931
14,671
0
W
Bacchus
6,936
1,421
0
2,230
11,064
10,635
375
4,296
6,768
17,976
0
W
Pele
9,710
2,297
0
4,619
12,832
5,045
2,130
6,946
5,886
0
48,426
L
Apollo
pawel956
Apollo
4,714
2,973
0
832
9,152
3,566
0
5,030
4,122
0
29,801
W
Merlin
7,453
196
0
322
5,287
2,316
0
3,630
1,657
43,623
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,770
Gold Earned
31,773
148
Minions Killed
170
0
Camps Cleared
0
718,394
Distance Traveled
795,618
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,276
663
71
5
0
233,239
3
L
Ares
8,163
583
26
2
0
234,237
6
W
Bacchus
11,002
786
18
1
0
249,425
9
W
Pele
11,235
803
67
5
0
304,746
3
L
Apollo
9,331
667
51
4
0
250,918
4
W
Merlin
9,536
681
85
6
0
241,447
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role