Player Matchup

Set
Set
DHSfmx
Set
Level 6
God Stats
0W - 1L
1,290 SR
Queue Stats
1W - 5L
1,171 Elo+
Party 2
Neith
Neith
Randomizedeejay
Neith
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,152 Elo+
Party 2
Geb
Geb
gabedaniels52
Geb
Level 26
God Stats
0W - 2L
1,241 SR
Queue Stats
0W - 3L
1,386 Elo+
Party 2
Team Averages
Level 14
1,344 SR
1,236 Elo+

VS

Team Averages
Level 27
1,315 SR
1,190 Elo+
Scylla
Scylla
Arki50
Scylla
Level 67
God Stats
7W - 5L
1,557 SR
Queue Stats
71W - 84L
1,394 Elo+
Party 1
Chiron
Chiron
Darkmonssterr
Chiron
Level 6
God Stats
2W - 13L
1,162 SR
Queue Stats
14W - 53L
1,116 Elo+
Solo
Loki
Loki
NonScrubxLife
Loki
Level 7
God Stats
1W - 2L
1,226 SR
Queue Stats
3W - 4L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
DHSfmx
Set
8
3 / 9 / 1
7,415
674
4,294
12,485
7,851
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
1 / 7 / 3
6,969
634
2,201
12,686
3,777
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
3 / 3 / 3
7,388
672
1,625
10,814
7,059
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Arki50
Scylla
12
12 / 0 / 5
9,564
869
18,383
5,287
1,524
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
3 / 6 / 12
8,023
729
6,157
7,228
2,137
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
4 / 4 / 10
8,020
729
2,936
6,217
1,824
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
19
19
Deaths
10
7
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Scylla
Arki50
Scylla
12
0
5
14.5
L
Set
DHSfmx
Set
3
9
1
0.39
W
3
6
12
1.5
W
4
4
10
2.25
L
1
7
3
0.36
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,120
Damage
27,476
35,985
Taken
18,732
18,687
Mitigated
5,485
2,858
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Arki50
Scylla
18,383
2,963
0
3,349
5,287
1,524
1,246
337
4,950
38,806
0
L
Set
DHSfmx
Set
4,294
1,911
0
1,292
12,485
7,851
0
5,307
7,178
0
13,675
W
6,157
3,502
395
1,035
7,228
2,137
342
1,206
6,022
0
26,194
W
2,936
1,855
280
1,390
6,217
1,824
720
82
6,135
0
8,518
L
2,201
985
133
1,433
12,686
3,777
0
6,667
6,019
0
13,156
L
1,625
152
0
0
10,814
7,059
0
6,508
4,306
12,284
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,772
Gold Earned
25,607
57
Minions Killed
103
0
Camps Cleared
0
481,359
Distance Traveled
486,246
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,564
869
54
5
0
170,704
1
L
Set
7,415
674
15
1
0
150,720
1
W
Chiron
8,023
729
38
3
0
139,712
0
W
Loki
8,020
729
11
1
0
175,830
1
L
Neith
6,969
634
22
2
0
136,385
0
L
Geb
7,388
672
20
2
0
194,254
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role