Player Matchup

Sol
Sol
DrPeKa TM
Sol
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 46L
1,450 Elo+
Solo
Rama
Rama
LiveStatistic
Rama
Level 157
God Stats
16W - 15L
1,859 SR
Queue Stats
967W - 998L
1,460 Elo+
Party 1
Agni
Agni
PandemicCashew
Agni
Level 118
God Stats
36W - 38L
1,381 SR
Queue Stats
945W - 978L
1,448 Elo+
Party 1
Fenrir
Fenrir
hgpa
Fenrir
Level 101
God Stats
2W - 3L
1,500 SR
Queue Stats
205W - 202L
1,480 Elo+
Solo
Pele
Pele
shaunMAV
Pele
Level 153
God Stats
13W - 12L
1,728 SR
Queue Stats
858W - 928L
1,374 Elo+
Solo
Team Averages
Level 127
1,594 SR
1,442 Elo+

VS

Team Averages
Level 97
1,558 SR
1,434 Elo+
Scylla
Scylla
Akademicon
Scylla
Level 145
God Stats
9W - 4L
1,504 SR
Queue Stats
195W - 181L
1,363 Elo+
Solo
Hera
Hera
FDSx Zepho
Hera
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,441 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LandSharkUK
Cu Chulainn
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,468 Elo+
Party 2
Ares
Ares
ReeceHamilton
Ares
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 15L
1,349 Elo+
Party 2
Odin
Odin
ShootEmUpSonic
Odin
Level 99
God Stats
2W - 0L
1,785 SR
Queue Stats
7W - 9L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 10
11,912
745
24,883
17,312
7,158
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
3 / 8 / 11
10,894
681
11,073
18,773
7,571
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
8 / 10 / 7
12,363
773
15,550
14,888
6,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
hgpa
Fenrir
17
4 / 11 / 10
10,752
672
11,342
20,006
10,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pele
18
5 / 8 / 9
11,471
717
14,998
18,293
9,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akademicon
Scylla
20
16 / 3 / 6
13,780
861
22,039
10,465
5,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
2 / 8 / 19
11,907
744
17,549
16,754
7,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
LandSharkUK
Cu Chulainn
20
12 / 6 / 18
13,627
852
24,853
23,867
29,011
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
5 / 5 / 22
12,364
773
9,164
23,827
23,319
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
6 / 4 / 21
12,386
774
9,422
20,873
21,719
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
127
26
Kills
41
41
Deaths
26
47
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akademicon
Scylla
16
3
6
6.33
L
6
4
10
2.75
W
2
8
19
1.44
W
Cu Chulainn
LandSharkUK
Cu Chulainn
12
6
18
3.5
L
3
8
11
1.06
L
8
10
7
1.15
W
5
5
22
3.2
W
6
4
21
4.13
L
Fenrir
hgpa
Fenrir
4
11
10
0.82
L
Pele
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,846
Damage
83,027
89,272
Taken
95,786
40,776
Mitigated
86,946
25,047
Healing
24,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akademicon
Scylla
22,039
472
0
1,313
10,465
5,145
1,676
5,241
5,224
49,742
0
L
24,883
3,143
337
6,901
17,312
7,158
92
11,148
6,164
46,830
0
W
17,549
5,352
2,305
1,803
16,754
7,752
581
5,424
11,330
34,391
0
W
Cu Chulainn
LandSharkUK
Cu Chulainn
24,853
6,404
3,018
5,461
23,867
29,011
1,081
9,205
14,662
0
45,634
L
11,073
7,541
2,176
3,200
18,773
7,571
300
11,199
7,574
0
33,134
L
15,550
839
1,594
932
14,888
6,025
0
6,228
8,660
25,282
0
W
9,164
263
900
3,937
23,827
23,319
757
10,838
12,989
12,882
0
W
9,422
1,997
3,163
2,328
20,873
21,719
1,231
9,725
11,148
0
19,034
L
Fenrir
hgpa
Fenrir
11,342
2,075
2,045
3,257
20,006
10,322
0
11,173
8,833
0
16,121
L
Pele
14,998
3,736
601
4,004
18,293
9,700
0
9,004
9,289
0
33,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,392
Gold Earned
64,064
157
Minions Killed
162
0
Camps Cleared
0
1,189,900
Distance Traveled
1,495,084
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,780
861
62
4
0
282,946
0
L
Sol
11,912
745
52
3
0
280,114
0
W
Hera
11,907
744
31
2
0
276,820
0
W
Cu Chulainn
13,627
852
48
3
0
301,427
0
L
Rama
10,894
681
46
3
0
205,697
3
L
Agni
12,363
773
9
1
0
207,065
5
W
Ares
12,364
773
6
0
0
303,955
0
W
Odin
12,386
774
15
1
0
329,936
0
L
Fenrir
10,752
672
15
1
0
252,747
4
L
Pele
11,471
717
35
2
0
244,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role