Player Matchup

Hercules
Hercules
BluSm0ke314
Hercules
Level 159
God Stats
1W - 5L
1,500 SR
Queue Stats
217W - 223L
1,495 Elo+
Solo
Raijin
Raijin
LanceMG
Raijin
Level 84
God Stats
0W - 2L
1,315 SR
Queue Stats
16W - 11L
1,553 Elo+
Party 2
Hachiman
Hachiman
NickstaJones
Hachiman
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
177W - 188L
1,627 Elo+
Solo
Bacchus
Bacchus
WillyGoat
Bacchus
Level 155
God Stats
5W - 8L
1,788 SR
Queue Stats
376W - 381L
1,596 Elo+
Party 2
Mercury
Mercury
Zakk29
Mercury
Level 62
God Stats
0W - 1L
1,310 SR
Queue Stats
42W - 39L
1,584 Elo+
Solo
Team Averages
Level 115
1,483 SR
1,571 Elo+

VS

Team Averages
Level 125
1,540 SR
1,638 Elo+
Ullr
Ullr
Charle4Brown
Ullr
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
333W - 331L
1,532 Elo+
Solo
Ah Puch
Ah Puch
Diamondpie
Ah Puch
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 60L
1,635 Elo+
Solo
Scylla
Scylla
Mastah_Pain
Scylla
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 49L
1,970 Elo+
Party 1
Hou Yi
Hou Yi
NinjaChrisxx
Hou Yi
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,546 Elo+
Solo
Nu Wa
Nu Wa
gta___champ
Nu Wa
Level 146
God Stats
10W - 8L
1,701 SR
Queue Stats
459W - 451L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BluSm0ke314
Hercules
20
9 / 5 / 15
16,378
712
17,545
38,590
48,880
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Raijin
LanceMG
Raijin
20
7 / 6 / 12
15,510
674
18,446
19,442
8,582
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
NickstaJones
Hachiman
19
3 / 6 / 8
13,322
579
8,872
18,233
7,064
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Boots

Boots

+6%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bacchus
WillyGoat
Bacchus
20
8 / 8 / 17
15,428
671
22,616
25,060
43,061
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
Zakk29
Mercury
20
4 / 7 / 12
14,116
614
11,843
17,808
7,042
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 10
15,329
666
16,092
19,124
6,896
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
Diamondpie
Ah Puch
20
5 / 6 / 16
14,663
638
20,486
16,804
6,544
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
20
10 / 4 / 12
15,971
694
18,008
14,474
5,446
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
20
1 / 7 / 15
13,294
578
11,743
15,887
6,398
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
7 / 7 / 14
16,106
700
26,609
16,880
7,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
97
31
Kills
30
32
Deaths
31
64
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hercules
BluSm0ke314
Hercules
9
5
15
3.3
W
7
7
10
1.71
W
Ah Puch
Diamondpie
Ah Puch
5
6
16
2.17
L
Raijin
LanceMG
Raijin
7
6
12
2.17
W
Scylla
10
4
12
4
L
Hachiman
NickstaJones
Hachiman
3
6
8
1.17
W
Hou Yi
1
7
15
1.21
L
Bacchus
WillyGoat
Bacchus
8
8
17
2.06
L
Mercury
Zakk29
Mercury
4
7
12
1.43
W
7
7
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,322
Damage
92,938
119,133
Taken
83,169
114,629
Mitigated
32,574
40,941
Healing
25,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
BluSm0ke314
Hercules
17,545
2,055
1,310
18,482
38,590
48,880
0
19,562
19,028
0
36,089
W
16,092
7,801
2,102
3,179
19,124
6,896
1,368
13,120
6,004
0
37,512
W
Ah Puch
Diamondpie
Ah Puch
20,486
2,012
2,951
4,148
16,804
6,544
741
6,327
10,477
36,648
0
L
Raijin
LanceMG
Raijin
18,446
626
884
2,359
19,442
8,582
0
12,695
6,747
74,933
0
W
Scylla
18,008
3,149
1,507
2,738
14,474
5,446
735
7,771
6,703
44,873
0
L
Hachiman
NickstaJones
Hachiman
8,872
3,620
3,305
5,313
18,233
7,064
2,971
11,803
6,430
0
51,332
W
Hou Yi
11,743
6,158
0
2,411
15,887
6,398
2,099
5,791
10,096
0
25,067
L
Bacchus
WillyGoat
Bacchus
22,616
1,323
715
2,172
25,060
43,061
0
9,971
15,089
36,365
0
L
Mercury
Zakk29
Mercury
11,843
2,544
3,674
2,727
17,808
7,042
0
11,072
6,736
0
38,981
W
26,609
5,453
2,715
3,289
16,880
7,290
469
8,053
8,827
69,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,754
Gold Earned
75,363
344
Minions Killed
234
0
Camps Cleared
0
2,040,808
Distance Traveled
1,783,172
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
16,378
712
33
1
0
400,653
3
W
Ullr
15,329
666
48
2
0
324,279
0
W
Ah Puch
14,663
638
34
1
0
382,387
0
L
Raijin
15,510
674
125
5
0
421,294
2
W
Scylla
15,971
694
58
3
0
362,586
1
L
Hachiman
13,322
579
96
4
0
348,077
2
W
Hou Yi
13,294
578
29
1
0
353,352
1
L
Bacchus
15,428
671
25
1
0
382,325
1
L
Mercury
14,116
614
65
3
0
488,459
0
W
Nu Wa
16,106
700
65
3
0
360,568
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role