Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 24
God Stats
2W - 6L
1,574 SR
Queue Stats
61W - 44L
1,415 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 26
God Stats
0W - 1L
1,374 SR
Queue Stats
34W - 27L
1,667 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 14
God Stats
4W - 8L
1,179 SR
Queue Stats
9W - 23L
1,412 Elo+
Solo
Izanami
Izanami
Mestre_Splitzels
Izanami
Level 28
God Stats
12W - 9L
1,557 SR
Queue Stats
115W - 114L
1,517 Elo+
Solo
Pele
Pele
Vitzkus
Pele
Level 21
God Stats
8W - 14L
1,207 SR
Queue Stats
461W - 445L
1,521 Elo+
Solo
Team Averages
Level 23
1,378 SR
1,506 Elo+

VS

Team Averages
Level 18
1,515 SR
1,416 Elo+
Ah Muzen Cab
Ah Muzen Cab
KrazyKyle7000
Ah Muzen Cab
Level 16
God Stats
1W - 1L
1,509 SR
Queue Stats
38W - 47L
1,433 Elo+
Party 1
Bastet
Bastet
NightLion17
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,355 Elo+
Party 1
Hera
Hera
TerrorsReign009
Hera
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,327 Elo+
Solo
Agni
Agni
XxFakeKillerXx
Agni
Level 18
God Stats
13W - 11L
1,565 SR
Queue Stats
71W - 71L
1,491 Elo+
Solo
Kuzenbo
Kuzenbo
ljijii
Kuzenbo
Level 6
God Stats
9W - 10L
1,500 SR
Queue Stats
196W - 157L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 8 / 7
9,965
433
9,968
24,229
24,770
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
 
Baron Samedi
17
3 / 9 / 3
10,173
442
11,745
18,194
7,583
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
2
0 / 0 / 0
4,506
196
0
0
0
16
4 / 7 / 3
10,465
455
15,200
15,958
6,258
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Pele
Vitzkus
Pele
18
6 / 4 / 2
11,284
491
10,449
20,854
10,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
KrazyKyle7000
Ah Muzen Cab
19
8 / 2 / 9
12,989
565
16,508
13,738
8,343
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bastet
20
12 / 2 / 13
15,977
695
19,109
17,725
7,649
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
2 / 1 / 5
12,571
547
5,619
5,134
1,688
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 10
11,599
504
10,637
10,665
3,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
ljijii
Kuzenbo
18
5 / 5 / 12
12,206
531
15,405
28,171
33,342
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
77
15
Kills
28
28
Deaths
16
15
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
8
7
0.69
L
Baron Samedi
 
Baron Samedi
3
9
3
0.5
L
Cerberus
 
Cerberus
0
0
0
0
W
Ah Muzen Cab
KrazyKyle7000
Ah Muzen Cab
8
2
9
6.25
L
4
7
3
0.79
W
Bastet
12
2
13
9.25
W
2
1
5
4.5
L
Pele
Vitzkus
Pele
6
4
2
1.75
W
1
6
10
1
W
Kuzenbo
ljijii
Kuzenbo
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
67,278
79,235
Taken
75,433
48,785
Mitigated
54,522
15,302
Healing
24,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
9,968
892
333
1,113
24,229
24,770
116
9,953
14,276
18,872
0
L
Baron Samedi
 
Baron Samedi
11,745
302
1,464
2,976
18,194
7,583
171
7,834
10,360
67,489
0
L
Cerberus
 
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Ah Muzen Cab
KrazyKyle7000
Ah Muzen Cab
16,508
8,599
0
5,792
13,738
8,343
3,135
4,831
8,907
0
81,492
L
15,200
9,710
219
2,365
15,958
6,258
2,074
4,899
11,059
0
75,889
W
Bastet
19,109
6,812
0
6,333
17,725
7,649
4,838
3,826
13,899
0
134,132
W
5,619
527
0
625
5,134
1,688
3,902
1,181
3,953
68,700
0
L
Pele
Vitzkus
Pele
10,449
2,395
776
6,056
20,854
10,174
574
8,975
11,879
0
75,607
W
10,637
1,288
0
2,933
10,665
3,500
2,466
2,079
8,586
55,543
0
W
Kuzenbo
ljijii
Kuzenbo
15,405
5,730
0
8,462
28,171
33,342
2,009
9,796
18,375
63,938
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,393
Gold Earned
65,342
443
Minions Killed
596
0
Camps Cleared
0
1,514,042
Distance Traveled
2,089,743
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,965
433
31
1
0
399,236
3
L
Baron Samedi
10,173
442
128
6
0
366,167
0
L
Cerberus
4,506
196
0
0
0
0
0
W
Ah Muzen Cab
12,989
565
119
5
0
430,866
1
L
Izanami
10,465
455
151
7
0
329,317
4
W
Bastet
15,977
695
193
8
0
488,078
3
W
Hera
12,571
547
133
6
0
402,461
0
L
Pele
11,284
491
133
6
0
419,322
2
W
Agni
11,599
504
78
3
0
341,366
2
W
Kuzenbo
12,206
531
73
3
0
426,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role