Player Matchup

Anubis
Anubis
Elrebo Ttam
Anubis
Level 74
God Stats
6W - 5L
1,615 SR
Queue Stats
46W - 30L
1,756 Elo+
Party 2
Fenrir
Fenrir
FinaIStrife
Fenrir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 71L
1,643 Elo+
Party 2
Izanami
Izanami
Vulixx
Izanami
Level 107
God Stats
18W - 12L
1,709 SR
Queue Stats
223W - 167L
1,518 Elo+
Party 2
Team Averages
Level 79
1,608 SR
1,639 Elo+

VS

Team Averages
Level 95
1,699 SR
1,662 Elo+
Heimdallr
Heimdallr
AaronCESK19
Heimdallr
Level 48
God Stats
17W - 9L
1,693 SR
Queue Stats
39W - 35L
1,693 Elo+
Party 1
Khepri
Khepri
El_chapos_daddy
Khepri
Level 88
God Stats
7W - 3L
1,500 SR
Queue Stats
134W - 136L
1,575 Elo+
Solo
Merlin
Merlin
charlyquija
Merlin
Level 148
God Stats
3W - 0L
1,902 SR
Queue Stats
40W - 42L
1,717 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
9 / 6 / 6
11,680
779
13,253
12,977
5,623
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
5 / 8 / 8
10,800
720
11,896
16,250
10,440
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Vulixx
Izanami
10
2 / 2 / 2
9,656
644
4,526
4,963
1,244
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AaronCESK19
Heimdallr
13
6 / 6 / 5
12,054
804
11,509
14,409
4,256
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
2 / 3 / 11
11,407
760
6,397
13,094
12,984
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
13
8 / 7 / 5
11,500
767
10,364
12,364
3,360
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
37
16
Kills
16
16
Deaths
16
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AaronCESK19
Heimdallr
6
6
5
1.42
W
2
3
11
2.5
L
Anubis
9
6
6
2
L
Fenrir
5
8
8
1.13
L
Izanami
Vulixx
Izanami
2
2
2
1.5
W
Merlin
8
7
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,675
Damage
28,270
34,190
Taken
39,867
17,307
Mitigated
20,600
9,910
Healing
4,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AaronCESK19
Heimdallr
11,509
5,953
0
2,016
14,409
4,256
1,987
4,489
9,920
0
43,712
W
6,397
668
913
1,337
13,094
12,984
61
5,020
8,074
25,922
0
L
Anubis
13,253
795
0
5,652
12,977
5,623
650
5,795
7,182
48,242
0
L
Fenrir
11,896
4,168
0
3,666
16,250
10,440
851
8,158
8,092
0
31,260
L
Izanami
Vulixx
Izanami
4,526
3,367
0
592
4,963
1,244
0
2,947
2,016
0
18,746
W
Merlin
10,364
528
0
550
12,364
3,360
964
3,752
8,612
42,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,136
Gold Earned
34,961
145
Minions Killed
176
0
Camps Cleared
0
612,558
Distance Traveled
753,841
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,054
804
68
5
0
251,527
3
W
Khepri
11,407
760
40
3
0
276,651
1
L
Anubis
11,680
779
83
6
0
235,649
3
L
Fenrir
10,800
720
28
2
0
296,807
5
L
Izanami
9,656
644
34
2
0
80,102
0
W
Merlin
11,500
767
68
5
0
225,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role