Player Matchup

Fenrir
Fenrir
JeTfaiterHS
Fenrir
Level 16
God Stats
9W - 8L
1,337 SR
Queue Stats
24W - 40L
1,320 Elo+
Party 1
Chronos
Chronos
NeHaNXD
Chronos
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,500 Elo+
Party 1
Janus
Janus
SandierFox18687
Janus
Level 64
God Stats
3W - 4L
1,182 SR
Queue Stats
29W - 52L
1,292 Elo+
Party 1
Neith
Neith
ZzMuriloF23
Neith
Level 14
God Stats
6W - 14L
1,214 SR
Queue Stats
39W - 68L
1,292 Elo+
Party 1
Loki
Loki
l1 JuNiOr l1
Loki
Level 86
God Stats
2W - 5L
1,511 SR
Queue Stats
39W - 51L
1,108 Elo+
Party 1
Team Averages
Level 57
1,349 SR
1,302 Elo+

VS

Team Averages
Level 129
1,523 SR
1,422 Elo+
Izanami
Izanami
 
Izanami
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
CapiClaw
Aphrodite
Level 140
God Stats
7W - 9L
1,462 SR
Queue Stats
51W - 50L
1,525 Elo+
Party 2
Nu Wa
Nu Wa
KINGPIM
Nu Wa
Level 126
God Stats
27W - 17L
1,637 SR
Queue Stats
98W - 116L
1,480 Elo+
Solo
Ares
Ares
TheJoker34
Ares
Level 105
God Stats
1W - 2L
1,513 SR
Queue Stats
34W - 30L
1,104 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
1 / 9 / 2
8,821
882
5,304
14,535
5,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chronos
NeHaNXD
Chronos
15
1 / 3 / 2
9,125
913
7,784
13,056
4,121
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
1 / 7 / 1
8,884
888
10,196
10,052
2,735
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 2 / 1
8,692
869
3,614
6,311
2,102
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 8 / 3
9,153
915
6,562
15,005
4,910
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

105

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
18
9 / 0 / 11
11,978
1,198
12,103
6,557
2,591
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
 
Hun Batz
16
5 / 2 / 9
9,982
998
12,708
10,250
4,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
CapiClaw
Aphrodite
18
7 / 0 / 15
11,183
1,118
9,336
5,196
3,142
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nu Wa
KINGPIM
Nu Wa
18
5 / 2 / 17
11,245
1,125
11,540
4,515
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 1 / 19
10,129
1,013
8,855
10,621
11,011
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
100
5
Kills
29
29
Deaths
5
9
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
11
14.5
W
Hun Batz
 
Hun Batz
5
2
9
4.75
W
Aphrodite
CapiClaw
Aphrodite
7
0
15
14.5
L
Fenrir
1
9
2
0.22
W
Nu Wa
KINGPIM
Nu Wa
5
2
17
6.75
L
Chronos
NeHaNXD
Chronos
1
3
2
0.67
L
1
7
1
0.21
W
3
1
19
12.5
L
1
2
1
0.75
L
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,460
Damage
54,542
58,959
Taken
37,139
19,187
Mitigated
22,984
3,646
Healing
17,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,103
9,482
0
1,396
6,557
2,591
0
3,344
3,213
0
36,880
W
Hun Batz
 
Hun Batz
12,708
4,942
0
583
10,250
4,460
0
3,433
6,722
0
21,027
W
Aphrodite
CapiClaw
Aphrodite
9,336
1,206
10,779
4,832
5,196
3,142
0
3,720
1,476
23,045
0
L
Fenrir
5,304
1,432
0
312
14,535
5,319
0
8,533
6,002
0
11,711
W
Nu Wa
KINGPIM
Nu Wa
11,540
2,760
0
0
4,515
1,780
0
2,252
2,263
49,045
0
L
Chronos
NeHaNXD
Chronos
7,784
1,260
0
2,236
13,056
4,121
0
6,566
6,490
37,116
0
L
10,196
211
0
0
10,052
2,735
0
4,082
5,970
32,926
0
W
8,855
275
0
0
10,621
11,011
0
5,231
5,390
13,329
0
L
3,614
911
0
486
6,311
2,102
0
2,607
3,704
0
17,742
L
6,562
1,965
0
612
15,005
4,910
0
7,943
7,062
0
26,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,675
Gold Earned
54,517
172
Minions Killed
218
5
Camps Cleared
12
881,387
Distance Traveled
886,902
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,978
1,198
46
5
7
183,254
1
W
Hun Batz
9,982
998
13
1
1
134,594
1
W
Aphrodite
11,183
1,118
47
5
1
217,292
0
L
Fenrir
8,821
882
10
1
0
191,229
0
W
Nu Wa
11,245
1,125
104
10
1
172,506
3
L
Chronos
9,125
913
75
8
2
176,464
0
L
Janus
8,884
888
32
3
0
161,039
0
W
Ares
10,129
1,013
8
1
2
179,256
0
L
Neith
8,692
869
16
2
2
173,197
0
L
Loki
9,153
915
39
4
1
179,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role