Player Matchup

Sol
Sol
 
Sol
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Becherpinkler
Hercules
Level 123
God Stats
8W - 5L
1,500 SR
Queue Stats
343W - 383L
1,457 Elo+
Party 2
Nu Wa
Nu Wa
Extroyer____
Nu Wa
Level 126
God Stats
1W - 1L
1,809 SR
Queue Stats
220W - 206L
1,488 Elo+
Solo
Awilix
Awilix
TällaNüppl
Awilix
Level 142
God Stats
9W - 19L
1,525 SR
Queue Stats
453W - 488L
1,471 Elo+
Party 2
Cerberus
Cerberus
ZisTime
Cerberus
Level 108
God Stats
1W - 4L
1,500 SR
Queue Stats
90W - 95L
1,666 Elo+
Solo
Team Averages
Level 120
1,567 SR
1,516 Elo+

VS

Team Averages
Level 110
1,546 SR
1,481 Elo+
Agni
Agni
 
Agni
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
 
Awilix
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Malikii
Vulcan
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
126W - 114L
1,520 Elo+
Party 1
Persephone
Persephone
RAFugee
Persephone
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 37L
1,309 Elo+
Solo
Jing Wei
Jing Wei
Silencer160802
Jing Wei
Level 73
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 15L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
7 / 4 / 8
11,681
730
15,969
15,318
6,947
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Becherpinkler
Hercules
20
7 / 4 / 9
11,995
750
6,675
28,072
32,950
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
2 / 3 / 13
10,759
672
10,043
13,603
10,836
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
17
3 / 8 / 5
10,276
642
6,635
15,135
6,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
ZisTime
Cerberus
17
1 / 9 / 14
10,472
655
13,622
24,965
22,692
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
8 / 2 / 17
12,877
805
18,828
9,046
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
 
Awilix
17
5 / 7 / 16
11,512
720
9,553
15,880
5,161
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Vulcan
Malikii
Vulcan
20
6 / 5 / 19
12,759
797
18,444
12,933
4,733
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
RAFugee
Persephone
18
4 / 3 / 20
11,617
726
13,901
10,879
3,500
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Jing Wei
19
5 / 4 / 17
11,807
738
18,459
10,908
3,600
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
117
20
Kills
28
28
Deaths
21
49
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
7
4
8
2.75
W
Agni
 
Agni
8
2
17
8.25
W
Awilix
 
Awilix
5
7
16
1.86
L
Hercules
Becherpinkler
Hercules
7
4
9
2.88
L
2
3
13
2.83
W
Vulcan
Malikii
Vulcan
6
5
19
3.1
W
Persephone
RAFugee
Persephone
4
3
20
4.67
W
Jing Wei
5
4
17
3.38
L
Awilix
3
8
5
0.69
L
Cerberus
ZisTime
Cerberus
1
9
14
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,944
Damage
79,185
97,093
Taken
59,646
80,098
Mitigated
19,938
39,752
Healing
20,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
15,969
397
2,245
5,890
15,318
6,947
675
8,447
6,871
32,848
0
W
Agni
 
Agni
18,828
1,168
3,338
2,191
9,046
2,944
926
6,597
2,449
38,673
0
W
Awilix
 
Awilix
9,553
2,739
363
1,709
15,880
5,161
1,420
9,555
6,325
0
17,787
L
Hercules
Becherpinkler
Hercules
6,675
1,634
1,671
10,951
28,072
32,950
302
15,104
12,968
0
17,793
L
10,043
1,653
6,285
3,274
13,603
10,836
1,210
7,531
6,072
28,808
0
W
Vulcan
Malikii
Vulcan
18,444
6,992
3,027
2,974
12,933
4,733
677
8,162
4,771
42,483
0
W
Persephone
RAFugee
Persephone
13,901
1,497
614
3,085
10,879
3,500
943
7,025
3,854
37,727
0
W
Jing Wei
18,459
8,863
716
1,998
10,908
3,600
1,592
8,295
2,613
0
53,442
L
Awilix
6,635
1,553
2,452
1,103
15,135
6,673
1,010
8,584
6,551
0
28,854
L
Cerberus
ZisTime
Cerberus
13,622
164
2,215
3,666
24,965
22,692
0
11,507
13,458
25,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,183
Gold Earned
60,572
193
Minions Killed
228
0
Camps Cleared
0
1,462,252
Distance Traveled
1,510,433
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,681
730
49
3
0
310,970
0
W
Agni
12,877
805
51
3
0
311,623
1
W
Awilix
11,512
720
13
1
0
285,074
0
L
Hercules
11,995
750
26
2
0
325,625
5
L
Nu Wa
10,759
672
46
3
0
251,605
0
W
Vulcan
12,759
797
38
2
0
310,051
2
W
Persephone
11,617
726
53
3
0
310,283
6
W
Jing Wei
11,807
738
73
5
0
293,402
2
L
Awilix
10,276
642
22
1
0
293,747
1
L
Cerberus
10,472
655
50
3
0
280,305
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role