Player Matchup

Medusa
Medusa
DemonQueen1667
Medusa
Level 7
God Stats
1W - 15L
1,096 SR
Queue Stats
5W - 19L
1,045 Elo+
Solo
Ganesha
Ganesha
Doraemon lBl
Ganesha
Level 12
God Stats
5W - 9L
1,448 SR
Queue Stats
804W - 798L
1,173 Elo+
Party 1
Discordia
Discordia
Noble lDl
Discordia
Level 12
God Stats
71W - 48L
1,356 SR
Queue Stats
497W - 474L
1,097 Elo+
Party 1
Team Averages
Level 10
1,300 SR
1,105 Elo+

VS

Team Averages
Level 46
1,301 SR
1,127 Elo+
King Arthur
King Arthur
ArchedSlinky
King Arthur
Level 11
God Stats
1W - 1L
1,243 SR
Queue Stats
2W - 6L
1,099 Elo+
Party 2
Hercules
Hercules
Knifehunter
Hercules
Level 102
God Stats
2W - 6L
1,159 SR
Queue Stats
54W - 67L
1,313 Elo+
Solo
Fenrir
Fenrir
ThIS PErSeVeRaN
Fenrir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 14L
970 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
6,252
368
0
0
0
Ganesha
Doraemon lBl
Ganesha
12
0 / 2 / 4
10,578
622
8,717
18,357
19,436
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Noble lDl
Discordia
13
8 / 5 / 0
11,799
694
18,318
10,720
3,701
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ArchedSlinky
King Arthur
13
2 / 1 / 2
10,288
605
4,597
14,299
10,854
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Knifehunter
Hercules
11
0 / 4 / 6
10,149
597
10,270
13,059
5,139
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
5 / 3 / 2
12,114
713
9,262
15,869
5,299
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
17
8
Kills
7
7
Deaths
8
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ArchedSlinky
King Arthur
2
1
2
3
L
0
0
0
0
L
Ganesha
Doraemon lBl
Ganesha
0
2
4
1
W
Hercules
Knifehunter
Hercules
0
4
6
0.75
L
Discordia
Noble lDl
Discordia
8
5
0
1.6
W
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,035
Damage
24,129
29,077
Taken
43,227
23,137
Mitigated
21,292
4,679
Healing
14,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ArchedSlinky
King Arthur
4,597
1,075
0
4,400
14,299
10,854
490
10,750
3,549
0
32,604
L
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
Doraemon lBl
Ganesha
8,717
1,245
0
3,565
18,357
19,436
85
57
18,300
21,968
0
W
Hercules
Knifehunter
Hercules
10,270
5,921
0
3,611
13,059
5,139
1,023
7,808
5,251
273
32,691
L
Discordia
Noble lDl
Discordia
18,318
2,213
0
1,114
10,720
3,701
120
126
10,594
64,714
0
W
9,262
3,435
0
6,203
15,869
5,299
687
9,002
6,867
0
50,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,629
Gold Earned
32,551
128
Minions Killed
140
0
Camps Cleared
0
535,359
Distance Traveled
972,440
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,288
605
42
2
0
320,201
0
L
Medusa
6,252
368
0
0
0
0
0
L
Ganesha
10,578
622
8
0
0
260,738
1
W
Hercules
10,149
597
33
2
0
319,983
1
L
Discordia
11,799
694
120
7
0
274,621
0
W
Fenrir
12,114
713
65
4
0
332,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role