Player Matchup

Neith
Neith
 
Neith
Level 23
God Stats
4W - 3L
1,500 SR
Queue Stats
6W - 9L
1,500 Elo+
Solo
Terra
Terra
enviousunicornco
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 91L
1,409 Elo+
Solo
Olorun
Olorun
xDOC HOLLID4Y x
Olorun
Level 69
God Stats
16W - 15L
1,184 SR
Queue Stats
824W - 1,002L
1,270 Elo+
Solo
Team Averages
Level 40
1,395 SR
1,393 Elo+

VS

Team Averages
Level 48
1,462 SR
1,275 Elo+
King Arthur
King Arthur
 
King Arthur
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,364 Elo+
Solo
Hel
Hel
EduWalde1122
Hel
Level 61
God Stats
11W - 11L
1,514 SR
Queue Stats
74W - 71L
1,341 Elo+
Solo
Sol
Sol
VeX x Mz NoXiDe
Sol
Level 40
God Stats
1W - 4L
1,373 SR
Queue Stats
31W - 56L
1,120 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 0 / 15
8,541
776
10,374
6,678
2,545
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

10
2 / 2 / 17
8,369
761
2,015
11,117
9,547
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
19 / 0 / 5
10,693
972
15,486
10,117
4,302
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
2 / 11 / 0
6,881
626
5,154
17,728
12,841
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

9
0 / 6 / 1
6,852
623
6,316
9,619
2,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 8 / 2
6,594
599
8,413
9,534
3,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
2
Deaths
25
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
15
10.5
L
King Arthur
 
King Arthur
2
11
0
0.18
L
0
6
1
0.08
L
0
8
2
0.13
W
2
2
17
5.25
W
19
0
5
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,875
Damage
19,883
27,912
Taken
36,881
16,394
Mitigated
18,787
11,506
Healing
5,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,374
3,972
0
1,417
6,678
2,545
1,100
3,829
2,849
0
27,569
L
King Arthur
 
King Arthur
5,154
826
0
1,369
17,728
12,841
0
6,540
11,188
0
15,571
L
6,316
649
653
2,331
9,619
2,850
0
5,158
4,461
29,192
0
L
8,413
840
0
1,325
9,534
3,096
0
5,827
3,707
21,701
0
W
2,015
874
1,533
1,494
11,117
9,547
582
5,889
5,228
9,245
0
W
15,486
11,168
1,902
5,160
10,117
4,302
1,764
5,019
5,098
29,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,603
Gold Earned
20,327
94
Minions Killed
86
0
Camps Cleared
0
557,608
Distance Traveled
536,318
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,541
776
48
4
0
177,078
1
L
King Arthur
6,881
626
17
2
0
182,779
0
L
Hel
6,852
623
41
4
0
183,602
3
L
Sol
6,594
599
28
3
0
169,937
2
W
Terra
8,369
761
17
2
0
193,112
0
W
Olorun
10,693
972
29
3
0
187,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role