Player Matchup

Bastet
Bastet
Kublif
Bastet
Level 12
God Stats
9W - 5L
1,500 SR
Queue Stats
59W - 74L
1,443 Elo+
Party 2
Rama
Rama
NarutoTheKiller5
Rama
Level 13
God Stats
4W - 3L
1,268 SR
Queue Stats
19W - 14L
1,486 Elo+
Solo
Thanatos
Thanatos
damianszymanski
Thanatos
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 11L
1,326 Elo+
Party 2
Nemesis
Nemesis
leonmh1905
Nemesis
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,463 Elo+
Party 1
Arachne
Arachne
xiFrealkZ
Arachne
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 15L
1,421 Elo+
Party 1
Team Averages
Level 18
1,454 SR
1,428 Elo+

VS

Team Averages
Level 19
1,511 SR
1,416 Elo+
Merlin
Merlin
AerynPK
Merlin
Level 24
God Stats
3W - 3L
1,409 SR
Queue Stats
32W - 42L
1,374 Elo+
Party 3
Kukulkan
Kukulkan
JMR9_Wade3
Kukulkan
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 30L
1,387 Elo+
Solo
Skadi
Skadi
Mira_Ghost112
Skadi
Level 16
God Stats
55W - 34L
1,635 SR
Queue Stats
155W - 135L
1,562 Elo+
Solo
Anubis
Anubis
SNOWBLOOD6
Anubis
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 30L
1,380 Elo+
Solo
King Arthur
King Arthur
teamamerica1980
King Arthur
Level 24
God Stats
3W - 2L
1,510 SR
Queue Stats
22W - 26L
1,376 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Kublif
Bastet
20
3 / 6 / 15
15,046
885
14,497
34,217
12,933
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
11 / 6 / 15
17,662
1,039
29,416
24,486
9,769
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
20
11 / 8 / 18
17,909
1,053
26,129
30,076
12,538
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
leonmh1905
Nemesis
20
10 / 2 / 18
17,137
1,008
20,239
36,000
15,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arachne
xiFrealkZ
Arachne
20
6 / 5 / 14
16,014
942
8,695
26,618
10,015
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

21

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AerynPK
Merlin
20
3 / 12 / 13
15,456
909
25,296
20,226
8,192
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
JMR9_Wade3
Kukulkan
20
6 / 2 / 11
16,541
973
26,698
10,605
4,824
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
13 / 4 / 9
18,231
1,072
39,151
18,459
9,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Anubis
SNOWBLOOD6
Anubis
20
2 / 11 / 14
15,251
897
19,362
19,259
8,542
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
teamamerica1980
King Arthur
20
3 / 12 / 18
16,758
986
30,568
35,283
62,994
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
92
41
Kills
27
27
Deaths
41
80
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Merlin
AerynPK
Merlin
3
12
13
0.79
W
Kukulkan
JMR9_Wade3
Kukulkan
6
2
11
5.75
L
Bastet
Kublif
Bastet
3
6
15
1.75
W
13
4
9
4.38
L
11
6
15
3.08
W
Anubis
SNOWBLOOD6
Anubis
2
11
14
0.82
L
Thanatos
11
8
18
2.5
L
Nemesis
leonmh1905
Nemesis
10
2
18
9.5
W
King Arthur
teamamerica1980
King Arthur
3
12
18
1
L
Arachne
xiFrealkZ
Arachne
6
5
14
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,976
Damage
141,075
151,397
Taken
103,832
60,315
Mitigated
94,072
14,755
Healing
14,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
AerynPK
Merlin
25,296
3,018
0
190
20,226
8,192
0
0
20,226
73,463
0
W
Kukulkan
JMR9_Wade3
Kukulkan
26,698
1,987
0
1,343
10,605
4,824
0
0
10,605
66,278
0
L
Bastet
Kublif
Bastet
14,497
4,482
0
0
34,217
12,933
0
16,295
17,922
0
20,784
W
39,151
20,403
660
3,587
18,459
9,520
0
0
18,459
0
68,770
L
29,416
21,045
0
0
24,486
9,769
0
10,348
14,138
0
88,059
W
Anubis
SNOWBLOOD6
Anubis
19,362
1,445
72
3,073
19,259
8,542
0
0
19,259
35,143
0
L
Thanatos
26,129
16,139
0
7,856
30,076
12,538
0
13,615
16,287
0
45,917
L
Nemesis
leonmh1905
Nemesis
20,239
11,822
0
3,092
36,000
15,060
0
19,774
16,226
0
35,774
W
King Arthur
teamamerica1980
King Arthur
30,568
7,337
0
5,246
35,283
62,994
0
0
35,283
464
50,721
L
Arachne
xiFrealkZ
Arachne
8,695
5,279
0
3,807
26,618
10,015
0
11,788
14,830
0
27,725

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,768
Gold Earned
82,237
270
Minions Killed
357
11
Camps Cleared
9
1,606,826
Distance Traveled
1,393,315
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,456
909
98
6
4
238,527
0
W
Kukulkan
16,541
973
107
6
2
302,038
0
L
Bastet
15,046
885
11
1
1
349,307
0
W
Skadi
18,231
1,072
68
4
1
301,507
0
L
Rama
17,662
1,039
147
9
0
266,736
0
W
Anubis
15,251
897
35
2
0
234,816
1
L
Thanatos
17,909
1,053
37
2
5
294,441
0
L
Nemesis
17,137
1,008
21
1
4
373,253
0
W
King Arthur
16,758
986
49
3
2
316,427
1
L
Arachne
16,014
942
54
3
1
323,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role