Player Matchup

Yemoja
Yemoja
GloBanks
Yemoja
Level 28
God Stats
64W - 29L
1,698 SR
Queue Stats
112W - 91L
1,365 Elo+
Party 2
Sun Wukong
Sun Wukong
MaNoLoK2901
Sun Wukong
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,060 Elo+
Solo
Arachne
Arachne
sibbman
Arachne
Level 18
God Stats
10W - 3L
1,520 SR
Queue Stats
38W - 42L
1,306 Elo+
Party 2
Team Averages
Level 19
1,572 SR
1,244 Elo+

VS

Team Averages
Level 13
1,484 SR
1,100 Elo+
Cupid
Cupid
Pawel2002
Cupid
Level 24
God Stats
3W - 6L
1,550 SR
Queue Stats
12W - 32L
1,220 Elo+
Party 1
Ymir
Ymir
dracula210
Ymir
Level 9
God Stats
1W - 1L
1,748 SR
Queue Stats
6W - 23L
1,079 Elo+
Party 1
Hades
Hades
norambuena333
Hades
Level 6
God Stats
0W - 1L
1,154 SR
Queue Stats
0W - 2L
1,000 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GloBanks
Yemoja
15
7 / 0 / 8
11,979
705
17,009
10,735
4,745
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
MaNoLoK2901
Sun Wukong
11
1 / 2 / 8
9,977
587
4,420
12,956
5,278
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
sibbman
Arachne
13
9 / 4 / 4
11,883
699
17,281
18,004
6,829
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Pawel2002
Cupid
10
2 / 10 / 2
9,776
575
10,337
14,417
3,879
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 2 / 1
10,869
639
8,972
17,132
14,491
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

8
0 / 5 / 3
9,060
533
7,078
12,189
6,972
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
17
Kills
6
6
Deaths
17
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Yemoja
GloBanks
Yemoja
7
0
8
11
W
Sun Wukong
MaNoLoK2901
Sun Wukong
1
2
8
2.5
L
Cupid
Pawel2002
Cupid
2
10
2
0.3
L
4
2
1
2.25
L
0
5
3
0.3
W
Arachne
sibbman
Arachne
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,710
Damage
26,387
41,695
Taken
43,738
16,852
Mitigated
25,342
17,529
Healing
2,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
GloBanks
Yemoja
17,009
2,327
4,259
5,118
10,735
4,745
1,689
3,545
7,190
66,583
0
W
Sun Wukong
MaNoLoK2901
Sun Wukong
4,420
1,972
0
698
12,956
5,278
275
5,713
7,119
0
21,328
L
Cupid
Pawel2002
Cupid
10,337
3,723
550
1,677
14,417
3,879
0
6,408
8,009
0
33,030
L
8,972
2,752
0
0
17,132
14,491
0
6,638
10,494
22,453
0
L
7,078
1,366
184
467
12,189
6,972
0
3,983
8,206
14,363
0
W
Arachne
sibbman
Arachne
17,281
12,347
0
7,454
18,004
6,829
400
7,163
10,841
0
66,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,839
Gold Earned
29,705
193
Minions Killed
130
0
Camps Cleared
0
862,135
Distance Traveled
707,175
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
11,979
705
79
5
0
275,006
4
W
Sun Wukong
9,977
587
31
2
0
280,458
3
L
Cupid
9,776
575
66
4
0
214,447
0
L
Ymir
10,869
639
35
2
0
289,220
0
L
Hades
9,060
533
29
2
0
203,508
1
W
Arachne
11,883
699
83
5
0
306,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role