Player Matchup

Merlin
Merlin
Silver II
DiogenesofSinope
Merlin
Silver II
Level 149
God Stats
5W - 4L
1,653 SR
Queue Stats
42W - 46L
1,449 MMR
Solo
Neith
Neith
Bronze III
EmpHotaruEmp
Neith
Bronze III
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jormungandr
Jormungandr
Gold III
Triple3Xxx
Jormungandr
Gold III
Level 117
God Stats
1W - 5L
1,500 SR
Queue Stats
365W - 400L
1,423 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,551 SR
1,457 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 122
1,572 SR
1,464 MMR
Ares
Ares
Gold IV
 
Ares
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Nox
Nox
Silver III
Every1Wumbo
Nox
Silver III
Level 80
God Stats
5W - 4L
1,612 SR
Queue Stats
101W - 105L
1,254 MMR
Solo
Hou Yi
Hou Yi
Platinum IV
JordanAndScizor
Hou Yi
Platinum IV
Level 125
God Stats
17W - 25L
1,604 SR
Queue Stats
183W - 222L
1,639 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,659
932
2,242
3,983
1,183
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

3
0 / 0 / 0
3,594
719
0
0
0
Jormungandr
Triple3Xxx
Jormungandr
6
0 / 4 / 0
4,065
813
866
5,492
3,028
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
ZeusPersephoneHeimdallrAchillesChaac

VS

Bans
Ne ZhaKhepriGebKukulkanKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
2 / 0 / 4
4,990
998
2,004
3,886
2,261
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 0 / 2
5,072
1,014
1,325
2,153
745
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

8
2 / 1 / 4
5,118
1,024
3,448
3,149
1,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
16
1
Kills
6
6
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
4
4
L
1
2
0
0.5
L
0
0
0
0
W
2
0
2
3
W
2
1
4
4
L
Jormungandr
Triple3Xxx
Jormungandr
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,108
Damage
6,777
9,475
Taken
9,188
4,211
Mitigated
4,020
670
Healing
2,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
2,004
75
0
900
3,886
2,261
0
1,271
2,615
4,951
0
L
2,242
129
0
420
3,983
1,183
0
1,370
2,613
13,911
0
L
0
0
0
0
0
0
0
0
0
0
0
W
1,325
109
0
480
2,153
745
652
919
1,234
12,109
0
W
3,448
1,853
0
972
3,149
1,014
147
950
2,199
0
14,946
L
Jormungandr
Triple3Xxx
Jormungandr
866
157
0
250
5,492
3,028
0
1,987
3,505
8,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,318
Gold Earned
15,180
49
Minions Killed
63
0
Camps Cleared
0
159,386
Distance Traveled
279,257
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
4,990
998
4
1
0
99,089
3
L
Merlin
4,659
932
35
7
0
79,107
1
L
Neith
3,594
719
0
0
0
0
0
W
Nox
5,072
1,014
25
5
0
94,410
1
W
Hou Yi
5,118
1,024
34
7
0
85,758
1
L
Jormungandr
4,065
813
14
3
0
80,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role