Player Matchup

Neith
Neith
HotHotFailure
Neith
Level 45
God Stats
20W - 9L
1,693 SR
Queue Stats
54W - 48L
1,594 Elo+
Solo
Chaac
Chaac
Jsambition
Chaac
Level 108
God Stats
42W - 45L
1,506 SR
Queue Stats
507W - 615L
1,483 Elo+
Solo
Merlin
Merlin
new-36986079
Merlin
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,500 Elo+
Solo
Team Averages
Level 70
1,566 SR
1,526 Elo+

VS

Team Averages
Level 49
1,719 SR
1,487 Elo+
Hel
Hel
 
Hel
Level 52
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Kazamakill
Skadi
Level 55
God Stats
7W - 3L
1,941 SR
Queue Stats
159W - 155L
1,504 Elo+
Solo
Jormungandr
Jormungandr
MountainFamily
Jormungandr
Level 39
God Stats
23W - 17L
1,717 SR
Queue Stats
383W - 434L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 7
10,599
662
10,031
10,253
4,667
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chaac
13
3 / 5 / 8
11,071
692
10,796
18,755
9,398
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
14
5 / 3 / 4
10,985
687
10,875
9,697
3,232
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
12
3 / 4 / 2
10,043
628
9,496
12,000
4,858
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
11
1 / 5 / 5
9,721
608
10,895
11,790
3,457
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
MountainFamily
Jormungandr
13
6 / 2 / 5
11,238
702
9,577
15,876
21,382
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
22
11
Kills
10
11
Deaths
11
19
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
3
4
2
1
W
3
3
7
2.17
W
Chaac
3
5
8
1.4
L
Skadi
1
5
5
0.7
L
Jormungandr
MountainFamily
Jormungandr
6
2
5
4.25
W
Merlin
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,702
Damage
29,968
38,705
Taken
39,666
17,297
Mitigated
29,697
15,767
Healing
11,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
9,496
362
3,428
5,205
12,000
4,858
0
1,526
10,474
43,287
0
W
10,031
5,427
465
2,716
10,253
4,667
1,622
7,046
3,207
0
31,876
W
Chaac
10,796
2,548
0
8,501
18,755
9,398
907
7,600
11,155
0
37,123
L
Skadi
10,895
5,112
0
0
11,790
3,457
167
4,100
7,690
0
38,587
L
Jormungandr
MountainFamily
Jormungandr
9,577
1,984
650
1,821
15,876
21,382
81
5,317
10,559
41,686
0
W
Merlin
10,875
777
0
4,085
9,697
3,232
726
4,534
5,163
50,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,655
Gold Earned
31,002
186
Minions Killed
195
0
Camps Cleared
0
842,052
Distance Traveled
819,815
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,043
628
82
5
0
271,685
3
W
Neith
10,599
662
46
3
0
260,513
2
W
Chaac
11,071
692
56
4
0
295,059
1
L
Skadi
9,721
608
64
4
0
273,041
2
L
Jormungandr
11,238
702
49
3
0
275,089
2
W
Merlin
10,985
687
84
5
0
286,480
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role