Player Matchup

Aphrodite
Aphrodite
Flowerete
Aphrodite
Level 144
God Stats
4W - 2L
1,291 SR
Queue Stats
11W - 9L
1,234 Elo+
Party 1
Chaac
Chaac
IxGrizzLeexI
Chaac
Level 103
God Stats
1W - 1L
1,408 SR
Queue Stats
1W - 4L
1,277 Elo+
Party 1
Persephone
Persephone
Le Zephire
Persephone
Level 148
God Stats
2W - 1L
1,741 SR
Queue Stats
75W - 75L
1,383 Elo+
Solo
Neith
Neith
eLunox
Neith
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 56L
1,539 Elo+
Party 1
Team Averages
Level 139
1,485 SR
1,358 Elo+

VS

Team Averages
Level 82
1,470 SR
1,428 Elo+
Mercury
Mercury
Heartsonic
Mercury
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,554 Elo+
Solo
Merlin
Merlin
KLOGNAR
Merlin
Level 27
God Stats
0W - 2L
1,397 SR
Queue Stats
0W - 2L
1,350 Elo+
Party 2
Cabrakan
Cabrakan
Ultraderp89
Cabrakan
Level 67
God Stats
0W - 3L
1,230 SR
Queue Stats
2W - 7L
1,242 Elo+
Party 2
Sun Wukong
Sun Wukong
shadixL
Sun Wukong
Level 105
God Stats
0W - 1L
1,751 SR
Queue Stats
61W - 58L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Flowerete
Aphrodite
20
4 / 2 / 6
14,213
748
17,160
20,452
19,321
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 4 / 2
13,015
685
6,845
18,384
13,919
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Persephone
Le Zephire
Persephone
20
4 / 1 / 5
14,233
749
17,522
21,455
10,374
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
eLunox
Neith
20
8 / 5 / 5
15,520
817
35,370
20,616
9,822
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Heartsonic
Mercury
20
5 / 4 / 3
13,690
721
18,433
22,950
10,578
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
KLOGNAR
Merlin
16
0 / 6 / 2
11,626
612
7,714
14,838
4,881
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Ultraderp89
Cabrakan
18
2 / 7 / 6
12,802
674
12,103
29,729
14,244
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
shadixL
Sun Wukong
20
4 / 1 / 6
13,805
727
25,066
29,460
37,789
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
11
12
Deaths
18
18
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
Flowerete
Aphrodite
4
2
6
3.5
L
Mercury
Heartsonic
Mercury
5
4
3
1.63
W
1
4
2
0.5
L
Merlin
KLOGNAR
Merlin
0
6
2
0.17
W
Persephone
Le Zephire
Persephone
4
1
5
6.5
L
Cabrakan
Ultraderp89
Cabrakan
2
7
6
0.71
W
Neith
eLunox
Neith
8
5
5
2.1
L
Sun Wukong
shadixL
Sun Wukong
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,897
Damage
63,316
80,907
Taken
96,977
53,436
Mitigated
67,492
48,155
Healing
17,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
Flowerete
Aphrodite
17,160
1,390
17,673
15,663
20,452
19,321
1,204
5,434
15,018
70,366
0
L
Mercury
Heartsonic
Mercury
18,433
9,025
0
3,926
22,950
10,578
808
9,159
13,791
0
68,131
W
6,845
846
991
5,934
18,384
13,919
177
5,677
12,707
0
38,374
L
Merlin
KLOGNAR
Merlin
7,714
102
342
2,137
14,838
4,881
1,058
2,833
12,005
38,782
0
W
Persephone
Le Zephire
Persephone
17,522
1,405
0
2,809
21,455
10,374
2,148
6,674
14,781
62,692
0
L
Cabrakan
Ultraderp89
Cabrakan
12,103
368
635
3,663
29,729
14,244
506
8,373
21,356
36,090
0
W
Neith
eLunox
Neith
35,370
18,500
0
5,085
20,616
9,822
4,985
5,514
15,102
0
82,183
L
Sun Wukong
shadixL
Sun Wukong
25,066
3,194
0
7,177
29,460
37,789
297
14,788
14,672
6,557
68,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,981
Gold Earned
51,923
361
Minions Killed
292
16
Camps Cleared
12
1,372,795
Distance Traveled
1,341,080
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
14,213
748
96
5
5
360,866
5
L
Mercury
13,690
721
71
4
9
414,906
2
W
Chaac
13,015
685
69
4
3
365,439
0
L
Merlin
11,626
612
46
2
0
207,976
0
W
Persephone
14,233
749
91
5
4
349,992
1
L
Cabrakan
12,802
674
72
4
1
325,690
5
W
Neith
15,520
817
105
6
4
296,498
0
L
Sun Wukong
13,805
727
103
5
2
392,508
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role