Player Matchup

Merlin
Merlin
DeadshotTV
Merlin
Level 45
God Stats
3W - 0L
1,726 SR
Queue Stats
20W - 17L
1,396 Elo+
Party 1
Heimdallr
Heimdallr
Jeremiah146
Heimdallr
Level 21
God Stats
1W - 0L
1,818 SR
Queue Stats
5W - 1L
1,781 Elo+
Party 1
Bacchus
Bacchus
The Slothman
Bacchus
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 24L
1,412 Elo+
Party 1
Team Averages
Level 43
1,681 SR
1,530 Elo+

VS

Team Averages
Level 53
1,475 SR
1,336 Elo+
Arachne
Arachne
FLAKITAMENDEZ72
Arachne
Level 27
God Stats
4W - 8L
1,166 SR
Queue Stats
79W - 77L
1,285 Elo+
Party 2
Scylla
Scylla
NIGHTRUNNERAID
Scylla
Level 44
God Stats
15W - 16L
1,623 SR
Queue Stats
94W - 78L
1,392 Elo+
Solo
Anhur
Anhur
jeffs1964
Anhur
Level 89
God Stats
1W - 1L
1,638 SR
Queue Stats
76W - 69L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeadshotTV
Merlin
15
6 / 5 / 6
14,189
645
14,600
11,397
7,557
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Heimdallr
Jeremiah146
Heimdallr
14
5 / 6 / 7
13,801
627
12,976
15,185
6,612
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
The Slothman
Bacchus
15
4 / 2 / 10
14,911
678
10,210
22,343
35,111
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 8
13,133
597
14,712
19,170
5,240
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 4 / 5
13,538
615
13,510
11,093
2,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
jeffs1964
Anhur
12
4 / 5 / 6
12,814
582
10,597
14,646
3,882
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
32
15
Kills
13
13
Deaths
15
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Merlin
DeadshotTV
Merlin
6
5
6
1.8
L
4
6
8
1.33
W
Heimdallr
Jeremiah146
Heimdallr
5
6
7
1.42
L
5
4
5
1.88
W
Bacchus
The Slothman
Bacchus
4
2
10
4.5
L
Anhur
jeffs1964
Anhur
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,786
Damage
38,819
48,925
Taken
44,909
49,280
Mitigated
11,962
6,720
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
DeadshotTV
Merlin
14,600
878
0
1,238
11,397
7,557
785
2,738
8,659
67,724
0
L
14,712
9,707
492
5,988
19,170
5,240
387
11,786
7,384
0
37,990
W
Heimdallr
Jeremiah146
Heimdallr
12,976
9,015
0
3,594
15,185
6,612
1,296
4,449
10,736
0
58,694
L
13,510
570
270
4,022
11,093
2,840
78
5,807
5,286
64,388
0
W
Bacchus
The Slothman
Bacchus
10,210
797
648
1,240
22,343
35,111
255
6,403
15,940
23,202
0
L
Anhur
jeffs1964
Anhur
10,597
4,018
0
782
14,646
3,882
2,370
7,528
7,118
0
47,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,901
Gold Earned
39,485
221
Minions Killed
214
0
Camps Cleared
0
1,105,017
Distance Traveled
1,083,231
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,189
645
103
5
0
377,056
5
L
Arachne
13,133
597
42
2
0
374,267
0
W
Heimdallr
13,801
627
96
4
0
358,142
0
L
Scylla
13,538
615
97
4
0
377,250
5
W
Bacchus
14,911
678
22
1
0
369,819
3
L
Anhur
12,814
582
75
3
0
331,714
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role