Player Matchup

Arachne
Arachne
Andyvxc
Arachne
Level 23
God Stats
5W - 2L
1,500 SR
Queue Stats
71W - 70L
1,183 Elo+
Party 1
Baron Samedi
Baron Samedi
GoinFNnuts
Baron Samedi
Level 67
God Stats
72W - 89L
1,392 SR
Queue Stats
471W - 577L
1,239 Elo+
Solo
Chiron
Chiron
NekoCing
Chiron
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 65L
1,204 Elo+
Party 1
Team Averages
Level 37
1,464 SR
1,209 Elo+

VS

Team Averages
Level 24
1,413 SR
1,300 Elo+
Zeus
Zeus
Jedi Juan Jo
Zeus
Level 28
God Stats
14W - 25L
1,143 SR
Queue Stats
172W - 262L
1,185 Elo+
Solo
Ra
Ra
LokiLeoo21
Ra
Level 25
God Stats
6W - 1L
1,570 SR
Queue Stats
96W - 84L
1,307 Elo+
Party 2
Amaterasu
Amaterasu
strickabal
Amaterasu
Level 20
God Stats
21W - 19L
1,526 SR
Queue Stats
82W - 81L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Andyvxc
Arachne
12
3 / 4 / 0
8,924
686
2,728
9,809
3,639
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GoinFNnuts
Baron Samedi
9
0 / 4 / 3
7,833
603
7,864
10,013
4,648
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
NekoCing
Chiron
8
1 / 9 / 1
7,514
578
4,339
11,721
4,786
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 9
9,563
736
9,993
6,483
1,839
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
9 / 2 / 2
10,064
774
8,249
9,162
3,594
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
strickabal
Amaterasu
11
4 / 0 / 8
9,394
723
6,222
5,437
3,972
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
4
Kills
17
17
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Arachne
Andyvxc
Arachne
3
4
0
0.75
L
Baron Samedi
GoinFNnuts
Baron Samedi
0
4
3
0.38
W
4
2
9
4.25
W
9
2
2
5
L
Chiron
NekoCing
Chiron
1
9
1
0.17
W
Amaterasu
strickabal
Amaterasu
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,931
Damage
24,464
31,543
Taken
21,082
13,073
Mitigated
9,405
6,419
Healing
9,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Andyvxc
Arachne
2,728
1,602
0
2,032
9,809
3,639
0
6,126
3,683
0
19,268
L
Baron Samedi
GoinFNnuts
Baron Samedi
7,864
804
694
2,437
10,013
4,648
0
6,017
3,996
26,979
0
W
9,993
1,169
564
1,416
6,483
1,839
1,235
1,460
5,023
34,348
0
W
8,249
919
1,752
3,503
9,162
3,594
831
4,079
5,083
47,802
0
L
Chiron
NekoCing
Chiron
4,339
2,700
281
975
11,721
4,786
295
6,187
5,534
0
17,346
W
Amaterasu
strickabal
Amaterasu
6,222
2,694
467
1,791
5,437
3,972
637
2,355
3,082
0
21,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,271
Gold Earned
29,021
99
Minions Killed
183
0
Camps Cleared
0
609,267
Distance Traveled
686,124
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,924
686
37
3
0
254,941
0
L
Baron Samedi
7,833
603
44
3
0
174,865
1
W
Zeus
9,563
736
54
4
0
205,974
2
W
Ra
10,064
774
97
7
0
224,535
3
L
Chiron
7,514
578
18
1
0
179,461
0
W
Amaterasu
9,394
723
32
2
0
255,615
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role