Player Matchup

Janus
Janus
 
Janus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Devil6578
Izanami
Level 97
God Stats
11W - 12L
1,510 SR
Queue Stats
89W - 101L
1,364 Elo+
Party 1
Cerberus
Cerberus
I_Mad_Nahh
Cerberus
Level 117
God Stats
2W - 6L
1,371 SR
Queue Stats
125W - 125L
1,469 Elo+
Party 1
Team Averages
Level 109
1,460 SR
1,444 Elo+

VS

Team Averages
Level 98
1,575 SR
1,450 Elo+
Serqet
Serqet
DemonicPast
Serqet
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
253W - 223L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
SuperSaiyan Ram
Kuzenbo
Level 124
God Stats
13W - 10L
1,486 SR
Queue Stats
89W - 86L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
yromarcoo
Baron Samedi
Level 80
God Stats
1W - 1L
1,740 SR
Queue Stats
82W - 69L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
7 / 4 / 5
11,450
763
10,775
13,503
4,629
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Devil6578
Izanami
13
5 / 3 / 4
10,803
720
9,902
11,816
4,014
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
I_Mad_Nahh
Cerberus
5
0 / 0 / 0
7,470
498
342
1,452
431
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 6 / 3
9,085
606
3,645
10,509
5,279
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
2 / 4 / 4
10,021
668
8,363
13,068
14,150
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
yromarcoo
Baron Samedi
13
4 / 2 / 2
10,437
696
8,508
7,310
3,451
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
16
12
Kills
7
7
Deaths
12
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
7
4
5
2.38
W
Serqet
1
6
3
0.42
L
Izanami
Devil6578
Izanami
5
3
4
2.33
L
Cerberus
I_Mad_Nahh
Cerberus
0
0
0
0
W
2
4
4
1
W
Baron Samedi
yromarcoo
Baron Samedi
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,019
Damage
20,516
26,771
Taken
30,887
9,074
Mitigated
22,880
8,702
Healing
6,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
10,775
1,145
270
6,911
13,503
4,629
452
8,797
4,046
43,172
0
W
Serqet
3,645
841
0
0
10,509
5,279
320
4,310
6,199
0
25,779
L
Izanami
Devil6578
Izanami
9,902
5,862
0
589
11,816
4,014
791
7,314
4,328
0
50,714
L
Cerberus
I_Mad_Nahh
Cerberus
342
0
0
932
1,452
431
41
311
1,141
5,405
0
W
8,363
1,880
0
2,523
13,068
14,150
338
3,512
9,556
21,054
614
W
Baron Samedi
yromarcoo
Baron Samedi
8,508
180
1,144
2,473
7,310
3,451
1,235
3,414
3,896
44,767
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,723
Gold Earned
29,543
186
Minions Killed
144
0
Camps Cleared
0
553,411
Distance Traveled
710,617
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,450
763
82
5
0
270,544
7
W
Serqet
9,085
606
41
3
0
238,257
0
L
Izanami
10,803
720
79
5
0
244,888
6
L
Cerberus
7,470
498
25
2
0
37,979
0
W
Kuzenbo
10,021
668
27
2
0
218,116
0
W
Baron Samedi
10,437
696
76
5
0
254,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role