Player Matchup

Zhong Kui
Zhong Kui
Diamond IV
 
Zhong Kui
Diamond IV
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Neith
Neith
Diamond IV
DEMONICSNIPER07
Neith
Diamond IV
Level 99
God Stats
24W - 20L
1,635 SR
Queue Stats
168W - 130L
1,927 MMR
Party 2
Achilles
Achilles
Diamond IV
King of Erebor
Achilles
Diamond IV
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
168W - 130L
1,921 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 117
1,545 SR
1,783 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,895 SR
1,903 MMR
Chaac
Chaac
Platinum II
Bouzr
Chaac
Platinum II
Level 107
God Stats
5W - 3L
1,818 SR
Queue Stats
11W - 8L
2,007 MMR
Party 1
Hel
Hel
Platinum V
Deafey
Hel
Platinum V
Level 122
God Stats
0W - 1L
2,005 SR
Queue Stats
14W - 10L
1,857 MMR
Party 1
Izanami
Izanami
Platinum V
sik fades
Izanami
Platinum V
Level 129
God Stats
6W - 3L
1,861 SR
Queue Stats
13W - 10L
1,846 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
7 / 6 / 8
17,029
681
24,506
22,946
10,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
7 / 4 / 13
16,783
671
16,492
14,552
5,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
17
9 / 4 / 9
17,201
688
16,654
22,034
10,147
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bans
BastetOdinBacchusYemojaKumbhakarna

VS

Bans
Chang'eGaneshaPoseidonSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bouzr
Chaac
18
8 / 7 / 5
17,735
709
17,013
23,399
19,962
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hel
Deafey
Hel
15
2 / 11 / 6
14,938
598
10,953
22,524
7,200
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
sik fades
Izanami
17
3 / 5 / 8
15,848
634
14,290
21,047
4,633
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
32
23
Kills
13
14
Deaths
23
30
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
6
8
1.83
L
Chaac
Bouzr
Chaac
8
7
5
1.5
W
7
4
13
3.38
L
Hel
Deafey
Hel
2
11
6
0.45
W
Achilles
9
4
9
3.38
L
Izanami
sik fades
Izanami
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,652
Damage
42,256
59,532
Taken
66,970
26,504
Mitigated
31,795
22,064
Healing
22,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
24,506
1,486
0
10,627
22,946
10,946
1,609
3,226
19,720
108,584
0
L
Chaac
Bouzr
Chaac
17,013
1,869
0
6,943
23,399
19,962
390
8,052
15,347
0
56,617
W
16,492
6,787
0
3,190
14,552
5,411
1,993
2,825
11,727
0
63,968
L
Hel
Deafey
Hel
10,953
144
7,063
7,114
22,524
7,200
0
8,323
14,201
66,277
0
W
Achilles
16,654
3,348
0
8,247
22,034
10,147
500
4,977
17,057
0
55,464
L
Izanami
sik fades
Izanami
14,290
9,002
0
1,359
21,047
4,633
2,457
8,615
12,432
0
96,401

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
48,521
301
Minions Killed
306
0
Camps Cleared
0
1,354,246
Distance Traveled
1,386,556
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
17,029
681
154
6
0
418,021
6
L
Chaac
17,735
709
51
2
0
495,379
5
W
Neith
16,783
671
78
3
0
456,329
1
L
Hel
14,938
598
98
4
0
424,392
1
W
Achilles
17,201
688
69
3
0
479,896
10
L
Izanami
15,848
634
157
6
0
466,785
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role