Player Matchup

Achilles
Achilles
QcWarrior22
Achilles
Level 61
God Stats
4W - 1L
1,883 SR
Queue Stats
147W - 100L
1,540 Elo+
Party 1
Arachne
Arachne
cgh8844
Arachne
Level 107
God Stats
13W - 31L
1,526 SR
Queue Stats
412W - 385L
1,540 Elo+
Party 1
Merlin
Merlin
decalice_des_cul
Merlin
Level 60
God Stats
1W - 5L
1,500 SR
Queue Stats
181W - 180L
1,458 Elo+
Party 1
Team Averages
Level 76
1,636 SR
1,513 Elo+

VS

Team Averages
Level 66
1,717 SR
1,614 Elo+
Medusa
Medusa
Lord Meatus
Medusa
Level 67
God Stats
4W - 1L
1,854 SR
Queue Stats
4W - 3L
1,569 Elo+
Party 2
Yemoja
Yemoja
Stevennns
Yemoja
Level 7
God Stats
5W - 1L
1,500 SR
Queue Stats
28W - 26L
1,734 Elo+
Solo
Odin
Odin
mild anxiety
Odin
Level 123
God Stats
16W - 3L
1,798 SR
Queue Stats
367W - 361L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
QcWarrior22
Achilles
17
11 / 9 / 3
17,294
641
20,090
31,894
35,428
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arachne
cgh8844
Arachne
14
4 / 10 / 3
16,185
599
13,202
28,165
16,536
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
0 / 7 / 8
15,460
573
28,863
23,408
8,681
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
8 / 7 / 7
16,702
619
22,533
23,534
9,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Stevennns
Yemoja
17
4 / 5 / 17
16,886
625
14,862
21,342
19,949
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
12 / 3 / 12
18,575
688
24,284
32,675
37,683
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
15
Kills
24
26
Deaths
15
14
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Medusa
8
7
7
1.64
L
Achilles
QcWarrior22
Achilles
11
9
3
1.39
W
Yemoja
Stevennns
Yemoja
4
5
17
2.5
L
Arachne
cgh8844
Arachne
4
10
3
0.55
L
0
7
8
0.57
W
12
3
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,155
Damage
61,679
83,467
Taken
77,551
60,645
Mitigated
67,447
25,998
Healing
34,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
22,533
10,188
2,115
6,938
23,534
9,815
2,257
8,800
14,734
0
110,047
L
Achilles
QcWarrior22
Achilles
20,090
8,263
0
9,199
31,894
35,428
974
7,687
24,207
0
42,438
W
Yemoja
Stevennns
Yemoja
14,862
1,299
9,635
5,370
21,342
19,949
46
9,865
11,477
52,741
241
L
Arachne
cgh8844
Arachne
13,202
9,642
0
9,522
28,165
16,536
0
4,234
23,931
0
54,251
L
28,863
438
215
7,062
23,408
8,681
918
4,307
19,101
115,892
0
W
24,284
6,204
1,769
8,454
32,675
37,683
505
11,423
21,252
5,225
70,906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,939
Gold Earned
52,163
266
Minions Killed
309
0
Camps Cleared
0
1,279,276
Distance Traveled
1,382,729
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
16,702
619
154
6
0
430,461
9
L
Achilles
17,294
641
46
2
0
433,758
0
W
Yemoja
16,886
625
57
2
0
416,004
2
L
Arachne
16,185
599
58
2
0
463,716
0
L
Merlin
15,460
573
162
6
0
381,802
1
W
Odin
18,575
688
98
4
0
536,264
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role