Player Matchup

Neith
Neith
TheBigBops
Neith
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 10L
1,784 Elo+
Party 1
Yemoja
Yemoja
VietnameseHoBich
Yemoja
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,941 Elo+
Party 1
Nu Wa
Nu Wa
glovedawg
Nu Wa
Level 29
God Stats
2W - 0L
1,773 SR
Queue Stats
5W - 3L
1,941 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,889 Elo+

VS

Team Averages
Level 34
1,640 SR
1,588 Elo+
Sobek
Sobek
CODEX ASSASS1N
Sobek
Level 76
God Stats
41W - 25L
1,667 SR
Queue Stats
109W - 88L
1,678 Elo+
Party 2
Eset
Eset
addicted_To_lsd
Eset
Level 7
God Stats
4W - 4L
1,500 SR
Queue Stats
178W - 199L
1,393 Elo+
Solo
Ullr
Ullr
lF lR IE S IH
Ullr
Level 19
God Stats
2W - 2L
1,753 SR
Queue Stats
31W - 25L
1,693 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
10 / 0 / 5
11,350
757
15,499
8,078
2,520
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
2 / 1 / 11
9,733
649
6,119
10,582
5,297
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
glovedawg
Nu Wa
12
4 / 1 / 9
9,988
666
11,022
8,174
2,397
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
8,076
538
5,223
14,968
16,630
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 6 / 0
7,716
514
3,517
9,920
2,729
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 3 / 0
9,019
601
9,694
12,161
3,889
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
16
Kills
2
2
Deaths
16
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
Neith
10
0
5
12.5
W
2
1
11
7.5
L
0
6
0
0
W
Nu Wa
glovedawg
Nu Wa
4
1
9
8.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,640
Damage
18,434
26,834
Taken
37,049
10,214
Mitigated
23,248
12,115
Healing
5,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,223
531
0
4,068
14,968
16,630
0
6,810
8,158
17,006
0
W
Neith
15,499
6,455
0
2,927
8,078
2,520
1,685
2,664
5,414
0
50,711
W
6,119
810
5,215
2,730
10,582
5,297
1,143
3,314
7,268
27,177
0
L
3,517
132
297
362
9,920
2,729
0
5,509
4,411
15,674
0
W
Nu Wa
glovedawg
Nu Wa
11,022
3,219
0
1,243
8,174
2,397
440
2,830
5,344
47,858
0
L
9,694
3,409
0
603
12,161
3,889
0
4,874
7,287
0
43,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,071
Gold Earned
24,811
185
Minions Killed
136
0
Camps Cleared
0
774,228
Distance Traveled
774,138
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
8,076
538
32
2
0
257,135
1
W
Neith
11,350
757
85
6
0
259,946
1
W
Yemoja
9,733
649
41
3
0
269,446
1
L
Eset
7,716
514
28
2
0
230,082
0
W
Nu Wa
9,988
666
59
4
0
244,836
1
L
Ullr
9,019
601
76
5
0
286,921
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role