Player Matchup

Baron Samedi
Baron Samedi
Cerulean-Shade
Baron Samedi
Level 149
God Stats
5W - 5L
1,500 SR
Queue Stats
227W - 203L
1,613 Elo+
Party 1
Terra
Terra
CookiesComa415
Terra
Level 40
God Stats
11W - 11L
1,474 SR
Queue Stats
62W - 73L
1,372 Elo+
Party 1
King Arthur
King Arthur
Realistic_Vibe
King Arthur
Level 147
God Stats
1W - 10L
1,500 SR
Queue Stats
438W - 390L
1,675 Elo+
Party 1
Team Averages
Level 112
1,491 SR
1,553 Elo+

VS

Team Averages
Level 104
1,500 SR
1,473 Elo+
Odin
Odin
 
Odin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Phoenixs_Wrath
Chiron
Level 106
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 70L
1,578 Elo+
Party 2
Chang'e
Chang'e
TheScaryness
Chang'e
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 67L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cerulean-Shade
Baron Samedi
18
13 / 7 / 11
17,517
701
29,465
28,207
18,827
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
7 / 4 / 18
17,867
715
14,832
29,204
32,864
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Realistic_Vibe
King Arthur
15
7 / 11 / 12
16,346
654
23,170
35,682
40,307
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 10 / 11
16,395
656
19,122
30,427
26,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
11 / 8 / 8
17,861
714
26,912
23,652
7,612
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
TheScaryness
Chang'e
17
8 / 9 / 12
17,214
689
30,243
24,921
7,681
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
53
27
Kills
22
22
Deaths
27
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
10
11
0.85
L
Baron Samedi
Cerulean-Shade
Baron Samedi
13
7
11
2.64
L
7
4
18
4
W
11
8
8
1.88
L
King Arthur
Realistic_Vibe
King Arthur
7
11
12
1.18
W
Chang'e
TheScaryness
Chang'e
8
9
12
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,467
Damage
76,277
93,093
Taken
79,000
91,998
Mitigated
42,010
31,976
Healing
24,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
19,122
6,485
600
1,570
30,427
26,717
22
15,493
14,934
1,363
68,518
L
Baron Samedi
Cerulean-Shade
Baron Samedi
29,465
4,036
4,697
12,738
28,207
18,827
326
10,802
17,405
103,372
0
L
14,832
1,098
2,647
5,787
29,204
32,864
408
9,531
19,673
43,899
0
W
26,912
10,702
1,601
5,690
23,652
7,612
2,377
14,360
9,292
0
77,896
L
King Arthur
Realistic_Vibe
King Arthur
23,170
3,699
0
6,107
35,682
40,307
0
11,304
24,378
206
41,001
W
Chang'e
TheScaryness
Chang'e
30,243
2,913
5,106
9,675
24,921
7,681
1,171
14,682
10,239
68,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,730
Gold Earned
51,470
212
Minions Killed
258
0
Camps Cleared
0
1,278,570
Distance Traveled
1,243,359
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
16,395
656
85
3
0
412,249
0
L
Baron Samedi
17,517
701
136
5
0
386,537
7
L
Terra
17,867
715
50
2
0
485,935
0
W
Chiron
17,861
714
107
4
0
414,500
0
L
King Arthur
16,346
654
26
1
0
406,098
3
W
Chang'e
17,214
689
66
3
0
416,610
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role