Player Matchup

Neith
Neith
ChillwithBenny
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,051 Elo+
Party 3
Merlin
Merlin
Rasputin1983
Merlin
Level 22
God Stats
7W - 7L
1,475 SR
Queue Stats
13W - 24L
1,315 Elo+
Solo
Yemoja
Yemoja
Tre-da-Beast01
Yemoja
Level 22
God Stats
6W - 15L
1,385 SR
Queue Stats
334W - 384L
1,280 Elo+
Solo
Ares
Ares
WashedAlarm929
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,051 Elo+
Party 3
Janus
Janus
snoopy xplt187
Janus
Level 26
God Stats
0W - 1L
1,558 SR
Queue Stats
1W - 3L
1,433 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,226 Elo+

VS

Team Averages
Level 23
1,412 SR
1,339 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Ra
Ra
S1LLY
Ra
Level 18
God Stats
1W - 1L
1,102 SR
Queue Stats
5W - 12L
1,256 Elo+
Party 1
Yemoja
Yemoja
jurrasenshuriken
Yemoja
Level 24
God Stats
5W - 7L
1,197 SR
Queue Stats
26W - 24L
1,282 Elo+
Party 2
Izanami
Izanami
o Sun Tzunami o
Izanami
Level 41
God Stats
3W - 0L
1,800 SR
Queue Stats
26W - 35L
1,313 Elo+
Party 1
Hercules
Hercules
tntshino
Hercules
Level 27
God Stats
1W - 1L
1,460 SR
Queue Stats
32W - 29L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,495
441
3,800
5,354
2,664
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
11
2 / 3 / 2
7,418
436
5,240
6,018
3,986
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 3 / 3
8,257
486
9,247
8,294
3,398
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
1 / 9 / 2
6,899
406
2,112
12,304
8,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
4 / 5 / 4
8,017
472
12,060
9,837
3,062
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
7
0 / 6 / 4
6,076
357
449
6,541
1,822
Ra
13
7 / 3 / 5
8,274
487
7,499
9,231
3,311
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
9 / 2 / 1
8,930
525
7,055
9,709
3,509
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

13
4 / 3 / 4
8,286
487
7,189
7,517
2,559
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hercules
tntshino
Hercules
12
2 / 1 / 2
7,874
463
4,970
9,679
3,532
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
12
Kills
22
22
Deaths
15
12
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
6
4
0.33
L
2
2
1
1.25
L
Merlin
2
3
2
1
W
Ra
7
3
5
3.17
L
3
3
3
1.5
L
1
9
2
0.22
W
9
2
1
4.75
W
4
3
4
2
L
4
5
4
1.2
W
Hercules
tntshino
Hercules
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
27,162
41,807
Taken
42,677
21,652
Mitigated
14,733
3,657
Healing
7,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
449
31
0
0
6,541
1,822
10
4,166
2,375
7,137
0
L
3,800
1,437
0
1,204
5,354
2,664
1,068
667
4,687
0
29,654
L
Merlin
5,240
459
0
0
6,018
3,986
0
3,507
2,511
27,566
0
W
Ra
7,499
1,672
127
1,559
9,231
3,311
463
7,689
1,542
34,124
0
L
9,247
1,156
136
1,324
8,294
3,398
0
2,686
5,608
52,038
0
L
2,112
394
0
0
12,304
8,542
216
3,838
8,466
11,760
0
W
7,055
762
1,199
663
9,709
3,509
1,795
8,859
850
39,669
0
W
7,189
5,189
0
831
7,517
2,559
793
3,013
4,504
0
29,468
L
12,060
1,148
87
906
9,837
3,062
274
4,342
5,495
37,750
0
W
Hercules
tntshino
Hercules
4,970
1,660
0
3,335
9,679
3,532
1,154
4,932
4,747
37
32,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,086
Gold Earned
39,440
246
Minions Killed
241
0
Camps Cleared
0
1,444,195
Distance Traveled
1,208,476
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
6,076
357
8
0
0
218,099
0
L
Neith
7,495
441
54
3
0
273,060
2
L
Merlin
7,418
436
37
2
0
246,960
5
W
Ra
8,274
487
42
2
0
211,359
2
L
Yemoja
8,257
486
79
5
0
316,073
1
L
Ares
6,899
406
22
1
0
284,327
0
W
Yemoja
8,930
525
64
4
0
263,510
0
W
Izanami
8,286
487
58
3
0
225,719
1
L
Janus
8,017
472
54
3
0
323,775
1
W
Hercules
7,874
463
69
4
0
289,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role