Player Matchup

Athena
Athena
Slagathore825
Athena
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 18L
1,002 Elo+
Party 1
Bellona
Bellona
chookiecns
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 20L
1,002 Elo+
Party 1
Fenrir
Fenrir
thejslayer22
Fenrir
Level 46
God Stats
5W - 17L
1,376 SR
Queue Stats
10W - 30L
1,117 Elo+
Solo
Team Averages
Level 21
1,459 SR
1,040 Elo+

VS

Team Averages
Level 49
1,533 SR
1,340 Elo+
Yemoja
Yemoja
BARE-_-ARMS
Yemoja
Level 48
God Stats
18W - 16L
1,432 SR
Queue Stats
113W - 118L
1,316 Elo+
Solo
Odin
Odin
Zahiel
Odin
Level 69
God Stats
1W - 0L
1,668 SR
Queue Stats
25W - 30L
1,205 Elo+
Solo
Bastet
Bastet
palmer_family_15
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 5
8,148
582
1,358
10,739
8,162
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
chookiecns
Bellona
10
2 / 4 / 6
8,337
596
6,116
10,542
4,909
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fenrir
9
6 / 7 / 3
9,101
650
7,055
14,574
6,381
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
6 / 0 / 6
10,229
731
10,169
4,981
2,548
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Zahiel
Odin
12
7 / 4 / 6
10,152
725
13,252
12,807
12,253
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 6 / 6
8,331
595
4,653
9,197
3,576
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
32
8
Kills
14
14
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Yemoja
6
0
6
9
L
0
3
5
0.83
W
Odin
Zahiel
Odin
7
4
6
2.5
L
Bellona
chookiecns
Bellona
2
4
6
1.25
W
1
6
6
0.67
L
Fenrir
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,529
Damage
28,074
35,855
Taken
26,985
19,452
Mitigated
18,377
2,916
Healing
6,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
10,169
961
1,505
714
4,981
2,548
465
96
4,885
34,956
0
L
1,358
312
0
111
10,739
8,162
0
3,794
6,945
13,098
0
W
Odin
Zahiel
Odin
13,252
4,288
581
3,580
12,807
12,253
247
714
12,093
0
32,446
L
Bellona
chookiecns
Bellona
6,116
2,113
0
170
10,542
4,909
0
3,448
7,094
0
16,274
W
4,653
1,587
0
304
9,197
3,576
470
572
8,625
0
19,434
L
Fenrir
7,055
2,016
0
2,635
14,574
6,381
0
2,927
11,647
0
12,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,586
Gold Earned
28,712
72
Minions Killed
129
0
Camps Cleared
0
696,114
Distance Traveled
688,363
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,229
731
50
4
0
230,731
0
L
Athena
8,148
582
30
2
0
234,864
0
W
Odin
10,152
725
47
3
0
243,687
4
L
Bellona
8,337
596
31
2
0
247,754
0
W
Bastet
8,331
595
32
2
0
213,945
4
L
Fenrir
9,101
650
11
1
0
213,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role