Player Matchup

Bacchus
Bacchus
Masters
Ashúrá
Bacchus
Masters
Level 154
God Stats
3W - 1L
1,904 SR
Queue Stats
177W - 55L
2,286 MMR
Party 2
Agni
Agni
Masters
EtheriosGuardian
Agni
Masters
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 46L
2,141 MMR
Party 2
Chaac
Chaac
Masters
Lδre
Chaac
Masters
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
2,314 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 152
1,635 SR
2,247 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,585 SR
2,230 MMR
Horus
Horus
Diamond IV
Falłen
Horus
Diamond IV
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 8L
2,249 MMR
Party 1
Scylla
Scylla
Diamond V
Garmonts
Scylla
Diamond V
Level 146
God Stats
6W - 1L
1,540 SR
Queue Stats
48W - 12L
2,220 MMR
Party 1
Terra
Terra
Diamond IV
JackTheDipper69
Terra
Diamond IV
Level 121
God Stats
2W - 3L
1,715 SR
Queue Stats
171W - 146L
2,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ashúrá
Bacchus
13
3 / 3 / 9
13,338
667
6,646
17,996
20,019
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
3 / 4 / 9
12,861
643
23,962
14,599
4,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
Lδre
Chaac
14
7 / 4 / 5
13,158
658
12,073
21,901
23,736
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bans
HeimdallrYemojaPersephoneNe ZhaSobek

VS

Bans
AchillesHou YiEsetAnhurThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Falłen
Horus
13
3 / 4 / 7
12,416
621
12,489
19,949
24,567
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Garmonts
Scylla
14
6 / 4 / 4
12,976
649
17,673
12,466
4,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 5 / 8
12,783
639
8,112
17,335
17,071
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
29
13
Kills
10
11
Deaths
13
23
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ashúrá
Bacchus
3
3
9
2.5
W
3
4
9
1.88
L
Horus
Falłen
Horus
3
4
7
1.63
L
Scylla
Garmonts
Scylla
6
4
4
2
L
1
5
8
1
W
Chaac
Lδre
Chaac
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,681
Damage
38,274
54,496
Taken
49,750
48,315
Mitigated
46,611
20,984
Healing
11,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ashúrá
Bacchus
6,646
856
557
5,083
17,996
20,019
228
8,526
9,470
21,841
0
W
23,962
3,351
0
5,941
14,599
4,560
1,272
5,752
8,847
83,058
0
L
Horus
Falłen
Horus
12,489
6,561
2,408
4,852
19,949
24,567
37
11,261
8,688
0
27,974
L
Scylla
Garmonts
Scylla
17,673
3,276
0
855
12,466
4,973
168
8,403
4,063
79,968
0
L
8,112
646
1,834
1,850
17,335
17,071
0
10,950
6,385
24,187
0
W
Chaac
Lδre
Chaac
12,073
1,016
963
8,440
21,901
23,736
879
11,660
10,241
0
46,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,357
Gold Earned
38,175
208
Minions Killed
189
0
Camps Cleared
0
1,130,462
Distance Traveled
1,111,820
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,338
667
27
1
0
382,536
9
W
Agni
12,861
643
120
6
0
356,922
4
L
Horus
12,416
621
29
1
0
365,644
2
L
Scylla
12,976
649
130
7
0
339,859
3
L
Terra
12,783
639
30
2
0
406,317
6
W
Chaac
13,158
658
61
3
0
391,004
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role