Player Matchup

Hercules
Hercules
Diamond II
Ants02
Hercules
Diamond II
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
86W - 93L
2,145 MMR
Solo
Bakasura
Bakasura
Diamond III
Artoriaa
Bakasura
Diamond III
Level 146
God Stats
8W - 3L
1,941 SR
Queue Stats
84W - 60L
2,199 MMR
Solo
Merlin
Merlin
Diamond III
Insidiosity
Merlin
Diamond III
Level 160
God Stats
35W - 40L
1,420 SR
Queue Stats
678W - 680L
2,202 MMR
Solo
Ne Zha
Ne Zha
Platinum II
Me Scoozee
Ne Zha
Platinum II
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
2,193 MMR
Solo
Hel
Hel
Diamond V
Ye aight bot
Hel
Diamond V
Level 149
God Stats
2W - 4L
1,370 SR
Queue Stats
107W - 83L
2,161 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 133
1,546 SR
2,180 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,634 SR
2,180 MMR
Osiris
Osiris
Diamond V
Anubis Is Fair
Osiris
Diamond V
Level 153
God Stats
5W - 2L
1,457 SR
Queue Stats
68W - 58L
2,155 MMR
Party 1
Kumbhakarna
Kumbhakarna
Diamond III
Morocco Kingdom
Kumbhakarna
Diamond III
Level 129
God Stats
13W - 9L
1,643 SR
Queue Stats
126W - 119L
2,143 MMR
Solo
Da Ji
Da Ji
Diamond III
T1 Visionz
Da Ji
Diamond III
Level 119
God Stats
22W - 15L
1,837 SR
Queue Stats
74W - 64L
2,192 MMR
Solo
Vulcan
Vulcan
Diamond II
Tracer Workman
Vulcan
Diamond II
Level 152
God Stats
2W - 2L
1,732 SR
Queue Stats
122W - 114L
2,228 MMR
Solo
Apollo
Apollo
Diamond IV
its DeJay
Apollo
Diamond IV
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
66W - 54L
2,183 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Ants02
Hercules
20
3 / 3 / 3
13,031
521
12,311
26,092
34,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Artoriaa
Bakasura
20
5 / 7 / 2
13,912
556
18,456
25,276
11,534
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
19
2 / 6 / 3
12,781
511
15,793
13,970
5,611
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
Me Scoozee
Ne Zha
15
2 / 15 / 4
11,096
444
11,692
22,515
8,062
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 2
13,383
535
10,325
15,836
5,483
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
BastetHeimdallrYemojaKukulkanOdin

VS

Bans
ThorIzanamiAchillesXing TianAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 2 / 9
14,978
599
22,501
25,107
46,398
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Kumbhakarna
Morocco Kingdom
Kumbhakarna
18
2 / 1 / 22
14,283
571
10,165
27,342
29,281
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
20
8 / 3 / 8
15,688
628
18,430
18,559
7,802
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
9 / 4 / 8
15,388
616
16,994
12,631
7,591
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
its DeJay
Apollo
20
11 / 4 / 10
15,616
625
16,433
19,653
7,846
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
94
14
Kills
37
37
Deaths
14
14
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Hercules
Ants02
Hercules
3
3
3
1.5
W
7
2
9
5.75
L
Bakasura
Artoriaa
Bakasura
5
7
2
0.86
L
Merlin
2
6
3
0.58
L
Ne Zha
Me Scoozee
Ne Zha
2
15
4
0.27
W
Kumbhakarna
Morocco Kingdom
Kumbhakarna
2
1
22
13
W
Da Ji
8
3
8
4
W
9
4
8
3.25
L
2
6
2
0.5
W
Apollo
its DeJay
Apollo
11
4
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,577
Damage
84,523
103,689
Taken
103,292
65,054
Mitigated
98,918
33,444
Healing
34,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Ants02
Hercules
12,311
3,539
0
13,535
26,092
34,364
0
5,133
20,959
0
80,791
W
22,501
7,071
0
13,757
25,107
46,398
1,736
3,522
20,067
0
92,596
L
Bakasura
Artoriaa
Bakasura
18,456
11,624
0
7,043
25,276
11,534
0
6,823
18,453
0
118,612
L
Merlin
15,793
431
0
814
13,970
5,611
595
5,656
8,314
99,488
0
L
Ne Zha
Me Scoozee
Ne Zha
11,692
3,297
0
2,909
22,515
8,062
307
7,425
15,090
0
49,230
W
Kumbhakarna
Morocco Kingdom
Kumbhakarna
10,165
743
0
4,670
27,342
29,281
128
8,277
18,555
29,199
0
W
Da Ji
18,430
4,661
0
5,319
18,559
7,802
3,031
3,594
13,945
0
113,891
W
16,994
5,891
0
3,162
12,631
7,591
941
2,662
8,656
116,283
0
L
10,325
755
2,186
6,957
15,836
5,483
0
2,122
13,714
106,259
0
W
Apollo
its DeJay
Apollo
16,433
10,126
0
7,982
19,653
7,846
8,888
9,141
10,022
0
116,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,203
Gold Earned
75,953
794
Minions Killed
708
0
Camps Cleared
0
2,226,431
Distance Traveled
2,468,146
16
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,031
521
152
6
0
451,952
4
W
Osiris
14,978
599
162
6
0
461,066
5
L
Bakasura
13,912
556
210
8
0
492,780
3
L
Merlin
12,781
511
179
7
0
411,556
4
L
Ne Zha
11,096
444
56
2
0
403,243
2
W
Kumbhakarna
14,283
571
28
1
0
530,756
13
W
Da Ji
15,688
628
145
6
0
528,289
2
W
Vulcan
15,388
616
209
8
0
483,196
2
L
Hel
13,383
535
197
8
0
466,900
3
W
Apollo
15,616
625
164
7
0
464,839
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role