Player Matchup

Fenrir
Fenrir
Chiniwini97
Fenrir
Level 18
God Stats
7W - 9L
1,531 SR
Queue Stats
59W - 59L
1,409 Elo+
Solo
Cu Chulainn
Cu Chulainn
Rodrigna
Cu Chulainn
Level 17
God Stats
0W - 2L
1,267 SR
Queue Stats
13W - 15L
1,341 Elo+
Party 2
Kukulkan
Kukulkan
SrTrazur_-
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,378 Elo+
Party 2
Ymir
Ymir
ZINZIBARR_br
Ymir
Level 25
God Stats
86W - 100L
1,407 SR
Queue Stats
387W - 442L
1,247 Elo+
Solo
Ra
Ra
lIlUNLUCKYlIl
Ra
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 26L
1,113 Elo+
Solo
Team Averages
Level 17
1,441 SR
1,298 Elo+

VS

Team Averages
Level 23
1,442 SR
1,313 Elo+
Ra
Ra
 
Ra
Level 9
God Stats
2W - 5L
1,325 SR
Queue Stats
3W - 5L
1,216 Elo+
Solo
Bellona
Bellona
Nicmo22
Bellona
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 42L
1,424 Elo+
Party 1
Hel
Hel
Rulfer_10
Hel
Level 21
God Stats
20W - 20L
1,536 SR
Queue Stats
200W - 190L
1,214 Elo+
Solo
Vulcan
Vulcan
follorkill
Vulcan
Level 29
God Stats
38W - 39L
1,530 SR
Queue Stats
39W - 42L
1,424 Elo+
Party 1
Fenrir
Fenrir
wolfranky
Fenrir
Level 28
God Stats
10W - 19L
1,321 SR
Queue Stats
112W - 204L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
9 / 9 / 0
12,858
476
14,198
23,036
9,736
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cu Chulainn
Rodrigna
Cu Chulainn
10
2 / 9 / 2
8,825
327
4,907
14,221
5,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Kukulkan
SrTrazur_-
Kukulkan
12
2 / 5 / 4
9,521
353
4,900
10,221
3,860
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 6 / 2
11,060
410
11,661
23,779
13,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
2 / 13 / 3
11,646
431
16,995
25,132
9,670
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
7
0 / 7 / 1
8,530
316
102
4,579
1,037
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Nicmo22
Bellona
20
10 / 2 / 15
15,182
562
16,370
25,586
17,498
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
13 / 6 / 12
13,816
512
25,542
22,169
12,781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Vulcan
follorkill
Vulcan
20
8 / 5 / 12
13,784
511
26,177
17,063
6,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fenrir
wolfranky
Fenrir
19
10 / 3 / 6
14,012
519
11,873
19,918
11,636
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
87
19
Kills
41
42
Deaths
23
11
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
0
7
1
0.07
L
Fenrir
9
9
0
1
W
Bellona
Nicmo22
Bellona
10
2
15
8.75
L
Cu Chulainn
Rodrigna
Cu Chulainn
2
9
2
0.33
W
13
6
12
3.17
L
Kukulkan
SrTrazur_-
Kukulkan
2
5
4
0.8
L
4
6
2
0.83
W
Vulcan
follorkill
Vulcan
8
5
12
2.8
L
2
13
3
0.27
W
Fenrir
wolfranky
Fenrir
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,661
Damage
80,064
96,389
Taken
89,315
42,165
Mitigated
49,514
15,358
Healing
36,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
102
102
0
0
4,579
1,037
807
459
4,120
5,310
0
L
Fenrir
14,198
2,151
0
3,522
23,036
9,736
954
12,465
10,571
0
52,603
W
Bellona
Nicmo22
Bellona
16,370
4,374
0
6,976
25,586
17,498
6,201
6,801
18,785
0
93,547
L
Cu Chulainn
Rodrigna
Cu Chulainn
4,907
1,910
0
598
14,221
5,748
528
6,493
7,728
0
24,466
W
25,542
3,089
8,149
11,668
22,169
12,781
885
11,280
10,889
74,941
0
L
Kukulkan
SrTrazur_-
Kukulkan
4,900
1,206
0
2,502
10,221
3,860
1,094
7,079
3,142
22,768
0
L
11,661
771
0
3,292
23,779
13,151
0
14,943
8,836
61,964
0
W
Vulcan
follorkill
Vulcan
26,177
8,575
43
3,845
17,063
6,562
4,510
8,853
8,210
96,219
0
L
16,995
2,283
450
4,994
25,132
9,670
660
10,841
14,291
82,704
0
W
Fenrir
wolfranky
Fenrir
11,873
3,699
0
5,446
19,918
11,636
1,079
6,163
13,755
0
77,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,910
Gold Earned
65,324
369
Minions Killed
454
0
Camps Cleared
0
1,775,678
Distance Traveled
2,238,599
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,530
316
7
0
0
167,305
0
L
Fenrir
12,858
476
82
3
0
449,284
3
W
Bellona
15,182
562
148
5
0
561,546
9
L
Cu Chulainn
8,825
327
32
1
0
286,593
0
W
Hel
13,816
512
82
3
0
479,866
1
L
Kukulkan
9,521
353
40
1
0
267,541
0
L
Ymir
11,060
410
85
3
0
427,734
0
W
Vulcan
13,784
511
133
5
0
508,654
0
L
Ra
11,646
431
130
5
0
344,526
1
W
Fenrir
14,012
519
84
3
0
521,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role