Player Matchup

Thor
Thor
Clutch_Crixus
Thor
Level 125
God Stats
0W - 3L
1,500 SR
Queue Stats
57W - 60L
1,431 Elo+
Party 2
Sol
Sol
DoubledStar
Sol
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 15L
1,406 Elo+
Party 2
Kuzenbo
Kuzenbo
JaklineLaterreur
Kuzenbo
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 10L
1,500 Elo+
Solo
Hercules
Hercules
OOpperator_error
Hercules
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,361 Elo+
Party 2
Da Ji
Da Ji
crelj
Da Ji
Level 149
God Stats
5W - 6L
1,249 SR
Queue Stats
532W - 558L
1,454 Elo+
Solo
Team Averages
Level 123
1,450 SR
1,430 Elo+

VS

Team Averages
Level 119
1,495 SR
1,496 Elo+
Sun Wukong
Sun Wukong
Izzy985
Sun Wukong
Level 86
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 138L
1,660 Elo+
Party 1
Apollo
Apollo
OverhandHammer
Apollo
Level 158
God Stats
12W - 10L
1,699 SR
Queue Stats
697W - 669L
1,468 Elo+
Solo
Janus
Janus
Thomas2266620
Janus
Level 87
God Stats
11W - 6L
1,278 SR
Queue Stats
243W - 217L
1,533 Elo+
Party 1
Nemesis
Nemesis
VingadorYoutube
Nemesis
Level 117
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 109L
1,304 Elo+
Solo
Athena
Athena
iggy 420 iggz
Athena
Level 147
God Stats
1W - 3L
1,500 SR
Queue Stats
515W - 507L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 5
8,512
608
12,348
14,196
5,590
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 2 / 3
10,247
732
15,468
9,719
3,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
1 / 3 / 9
9,120
651
8,642
13,150
13,358
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
0 / 6 / 8
8,365
598
4,357
19,682
21,087
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Da Ji
crelj
Da Ji
15
3 / 7 / 5
9,133
652
8,999
13,487
5,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Izzy985
Sun Wukong
18
6 / 3 / 12
10,845
775
12,482
14,473
7,940
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
7 / 1 / 16
11,790
842
17,260
13,386
7,906
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
7 / 1 / 13
11,562
826
17,583
8,260
3,340
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
4 / 4 / 15
10,187
728
8,117
12,715
9,022
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
1 / 2 / 22
10,142
724
5,700
15,526
16,946
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
103
11
Kills
25
25
Deaths
11
30
Assists
78
Player
Kills
Deaths
Assists
KDA
L
1
7
5
0.5
L
6
2
3
3.75
W
Sun Wukong
Izzy985
Sun Wukong
6
3
12
4
L
1
3
9
1.83
L
0
6
8
0.67
W
7
1
16
15
W
7
1
13
13.5
W
4
4
15
2.88
L
Da Ji
crelj
Da Ji
3
7
5
0.79
W
1
2
22
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,814
Damage
61,142
70,234
Taken
64,360
49,706
Mitigated
45,154
25,642
Healing
33,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,348
801
1,991
1,446
14,196
5,590
624
4,774
9,422
0
18,356
L
15,468
1,283
2,302
3,227
9,719
3,829
426
4,240
5,479
40,531
0
W
Sun Wukong
Izzy985
Sun Wukong
12,482
1,719
4,100
3,449
14,473
7,940
766
5,135
9,338
0
31,645
L
8,642
2,625
1,930
2,773
13,150
13,358
165
4,853
8,297
24,232
0
L
4,357
918
1,112
7,285
19,682
21,087
0
5,757
13,925
0
8,929
W
17,260
10,589
3,506
4,895
13,386
7,906
1,001
4,005
9,381
0
41,399
W
17,583
989
4,667
2,163
8,260
3,340
1,783
4,032
4,228
37,859
0
W
8,117
2,464
2,729
4,521
12,715
9,022
1,050
5,292
7,423
0
20,250
L
Da Ji
crelj
Da Ji
8,999
1,800
1,688
1,888
13,487
5,842
536
3,659
9,828
0
12,430
W
5,700
1,312
1,411
1,684
15,526
16,946
338
5,646
9,880
8,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,377
Gold Earned
54,526
115
Minions Killed
169
0
Camps Cleared
0
1,162,447
Distance Traveled
1,394,263
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,512
608
11
1
0
219,008
3
L
Sol
10,247
732
57
4
0
223,828
0
W
Sun Wukong
10,845
775
36
3
0
303,052
3
L
Kuzenbo
9,120
651
31
2
0
252,650
3
L
Hercules
8,365
598
7
1
0
248,562
0
W
Apollo
11,790
842
58
4
0
248,179
0
W
Janus
11,562
826
44
3
0
308,238
2
W
Nemesis
10,187
728
25
2
0
267,850
2
L
Da Ji
9,133
652
9
1
0
218,399
0
W
Athena
10,142
724
6
0
0
266,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role