Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
 
Ymir
Level 38
God Stats
6W - 4L
1,854 SR
Queue Stats
27W - 24L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
Shockwave162X
Nu Wa
Level 36
God Stats
4W - 3L
1,471 SR
Queue Stats
52W - 68L
1,669 Elo+
Solo
Chaac
Chaac
bandman64
Chaac
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,470 Elo+
Party 1
Odin
Odin
kingofthewolves2
Odin
Level 70
God Stats
5W - 4L
1,395 SR
Queue Stats
11W - 11L
1,445 Elo+
Party 1
Team Averages
Level 65
1,544 SR
1,553 Elo+

VS

Team Averages
Level 44
1,523 SR
1,563 Elo+
Chiron
Chiron
 
Chiron
Level 32
God Stats
1W - 3L
1,500 SR
Queue Stats
203W - 207L
1,411 Elo+
Solo
Merlin
Merlin
Capt OB125
Merlin
Level 84
God Stats
19W - 18L
1,495 SR
Queue Stats
375W - 358L
1,610 Elo+
Party 3
Jormungandr
Jormungandr
SlayingHajies04
Jormungandr
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
367W - 345L
1,529 Elo+
Party 3
Pele
Pele
TopJollyBean
Pele
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
20W - 13L
1,557 Elo+
Solo
Chaac
Chaac
VEGITO SSBE
Chaac
Level 48
God Stats
4W - 7L
1,837 SR
Queue Stats
9W - 15L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 1 / 11
10,983
1,220
11,234
8,620
3,505
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
 
Ymir
16
4 / 3 / 13
9,927
1,103
12,997
13,138
4,734
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
0 / 1 / 15
9,092
1,010
7,991
6,773
2,448
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
bandman64
Chaac
16
7 / 2 / 7
9,850
1,094
9,526
9,173
4,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
3 / 0 / 13
9,162
1,018
8,987
6,295
4,683
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

308

VS

Team 2 Tickets

215

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
1 / 3 / 2
8,613
957
3,333
7,689
2,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Capt OB125
Merlin
15
3 / 1 / 2
9,879
1,098
14,819
5,207
2,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
SlayingHajies04
Jormungandr
15
2 / 5 / 5
8,931
992
5,089
12,568
10,752
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
0 / 7 / 5
8,343
927
6,194
13,555
5,073
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
1 / 7 / 4
8,606
956
10,172
17,046
8,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
25
23
Kills
7
7
Deaths
23
59
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
1
11
14.5
W
Ymir
 
Ymir
4
3
13
3.5
L
Chiron
 
Chiron
1
3
2
0.67
L
Merlin
Capt OB125
Merlin
3
1
2
4
W
0
1
15
7.5
L
Jormungandr
SlayingHajies04
Jormungandr
2
5
5
0.9
L
0
7
5
0.36
L
1
7
4
0.43
W
Chaac
bandman64
Chaac
7
2
7
5.25
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,735
Damage
39,607
43,999
Taken
56,065
20,037
Mitigated
29,483
6,037
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
11,234
2,552
0
1,313
8,620
3,505
0
4,117
4,503
0
20,121
W
Ymir
 
Ymir
12,997
1,480
0
1,413
13,138
4,734
0
7,067
6,071
31,006
0
L
Chiron
 
Chiron
3,333
1,405
404
1,222
7,689
2,825
0
2,992
4,697
0
16,867
L
Merlin
Capt OB125
Merlin
14,819
611
0
0
5,207
2,052
0
2,152
3,055
56,067
0
W
7,991
2,546
879
664
6,773
2,448
0
2,954
3,819
32,203
0
L
Jormungandr
SlayingHajies04
Jormungandr
5,089
824
0
101
12,568
10,752
0
4,886
7,682
15,540
0
L
6,194
662
0
2,061
13,555
5,073
0
5,023
8,532
0
12,327
L
10,172
2,337
0
3,499
17,046
8,781
0
5,935
11,111
0
21,948
W
Chaac
bandman64
Chaac
9,526
2,672
0
1,768
9,173
4,667
0
2,474
6,699
0
16,740
W
8,987
315
0
0
6,295
4,683
0
3,296
2,999
0
20,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,014
Gold Earned
44,372
167
Minions Killed
180
6
Camps Cleared
7
888,873
Distance Traveled
774,214
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,983
1,220
12
1
3
196,822
0
W
Ymir
9,927
1,103
56
6
1
162,863
1
L
Chiron
8,613
957
26
3
0
147,899
0
L
Merlin
9,879
1,098
96
11
1
157,117
0
W
Nu Wa
9,092
1,010
38
4
1
141,846
0
L
Jormungandr
8,931
992
21
2
0
119,559
0
L
Pele
8,343
927
12
1
4
169,912
0
L
Chaac
8,606
956
25
3
2
179,727
0
W
Chaac
9,850
1,094
22
2
0
171,139
0
W
Odin
9,162
1,018
39
4
1
216,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role