Player Matchup

Merlin
Merlin
Aedan_Hartt
Merlin
Level 100
God Stats
11W - 16L
1,350 SR
Queue Stats
89W - 94L
1,320 Elo+
Solo
Ullr
Ullr
Demitronix19
Ullr
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
90W - 90L
1,400 Elo+
Solo
Bakasura
Bakasura
Lennox House
Bakasura
Level 101
God Stats
21W - 24L
1,215 SR
Queue Stats
199W - 226L
1,279 Elo+
Solo
Team Averages
Level 88
1,355 SR
1,333 Elo+

VS

Team Averages
Level 59
1,501 SR
1,376 Elo+
Cerberus
Cerberus
 
Cerberus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
 
Bastet
Level 67
God Stats
255W - 262L
1,503 SR
Queue Stats
266W - 290L
1,410 Elo+
Solo
Kukulkan
Kukulkan
Sonofagun_187
Kukulkan
Level 62
God Stats
4W - 2L
1,500 SR
Queue Stats
20W - 28L
1,218 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 7 / 7
9,280
663
11,770
11,182
2,813
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

11
3 / 4 / 4
8,891
635
5,793
10,212
3,380
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bakasura
Lennox House
Bakasura
11
6 / 6 / 3
9,794
700
5,453
13,249
4,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 4 / 9
10,402
743
11,137
11,794
9,203
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
 
Bastet
13
7 / 2 / 3
10,750
768
5,848
7,417
2,575
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Kukulkan
Sonofagun_187
Kukulkan
13
6 / 5 / 6
10,943
782
8,770
10,461
3,545
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
35
11
Kills
17
17
Deaths
11
14
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
4
9
2.13
W
Bastet
 
Bastet
7
2
3
4.25
L
Merlin
2
7
7
0.79
L
3
4
4
1.25
L
Bakasura
Lennox House
Bakasura
6
6
3
1.25
W
Kukulkan
Sonofagun_187
Kukulkan
6
5
6
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,016
Damage
25,755
34,643
Taken
29,672
10,483
Mitigated
15,323
6,568
Healing
8,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,137
1,531
941
2,776
11,794
9,203
218
4,065
7,186
36,739
0
W
Bastet
 
Bastet
5,848
1,577
0
1,660
7,417
2,575
867
3,034
4,383
0
26,923
L
Merlin
11,770
700
415
2,495
11,182
2,813
508
6,376
4,806
34,514
0
L
5,793
1,084
419
607
10,212
3,380
41
4,925
5,287
0
18,144
L
Bakasura
Lennox House
Bakasura
5,453
4,503
0
2,632
13,249
4,290
0
8,680
4,569
0
20,246
W
Kukulkan
Sonofagun_187
Kukulkan
8,770
1,930
1,019
1,912
10,461
3,545
715
4,815
5,533
38,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,965
Gold Earned
32,095
118
Minions Killed
209
0
Camps Cleared
0
734,918
Distance Traveled
774,465
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,402
743
83
6
0
237,583
4
W
Bastet
10,750
768
42
3
0
306,287
0
L
Merlin
9,280
663
51
4
0
232,383
2
L
Ullr
8,891
635
29
2
0
241,648
2
L
Bakasura
9,794
700
38
3
0
260,887
1
W
Kukulkan
10,943
782
84
6
0
230,595
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role