Player Matchup

Cupid
Cupid
DShort713
Cupid
Level 27
God Stats
1W - 2L
1,678 SR
Queue Stats
13W - 9L
1,619 Elo+
Party 1
Anubis
Anubis
Greginator2828
Anubis
Level 89
God Stats
29W - 30L
1,516 SR
Queue Stats
167W - 167L
1,513 Elo+
Solo
Chaac
Chaac
OGQuinnmontana
Chaac
Level 88
God Stats
0W - 1L
1,207 SR
Queue Stats
16W - 12L
1,619 Elo+
Party 1
Team Averages
Level 68
1,467 SR
1,584 Elo+

VS

Team Averages
Level 59
1,564 SR
1,478 Elo+
Hun Batz
Hun Batz
FerociousFowl
Hun Batz
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 39L
1,486 Elo+
Solo
Merlin
Merlin
ikxper
Merlin
Level 83
God Stats
38W - 29L
1,693 SR
Queue Stats
381W - 398L
1,569 Elo+
Solo
Ares
Ares
wolfofshadow
Ares
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
91W - 93L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
DShort713
Cupid
14
6 / 8 / 4
12,693
705
10,442
17,193
8,120
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 8 / 6
12,449
692
15,063
17,624
8,662
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 5 / 7
10,381
577
4,880
16,170
18,365
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FerociousFowl
Hun Batz
15
10 / 6 / 6
13,293
739
12,882
13,828
5,445
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
ikxper
Merlin
16
8 / 4 / 7
13,577
754
20,640
12,372
5,258
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 3 / 14
13,010
723
7,900
14,554
15,214
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
48
13
Kills
21
21
Deaths
13
17
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Cupid
DShort713
Cupid
6
8
4
1
W
Hun Batz
FerociousFowl
Hun Batz
10
6
6
2.17
L
5
8
6
1
L
2
5
7
1.1
W
Merlin
ikxper
Merlin
8
4
7
2.88
W
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,385
Damage
41,422
50,987
Taken
40,754
35,147
Mitigated
25,917
15,691
Healing
9,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
DShort713
Cupid
10,442
5,296
1,411
2,406
17,193
8,120
652
6,824
10,369
0
36,497
W
Hun Batz
FerociousFowl
Hun Batz
12,882
4,971
0
3,010
13,828
5,445
1,339
4,485
9,343
0
55,210
L
15,063
1,139
0
6,762
17,624
8,662
734
11,012
6,612
52,321
0
L
4,880
737
471
4,641
16,170
18,365
141
10,734
5,436
0
17,543
W
Merlin
ikxper
Merlin
20,640
746
0
5,630
12,372
5,258
1,232
4,778
7,594
91,148
0
W
7,900
836
0
641
14,554
15,214
92
5,941
8,613
18,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,523
Gold Earned
39,880
175
Minions Killed
240
0
Camps Cleared
0
815,321
Distance Traveled
899,816
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
12,693
705
56
3
0
291,463
1
W
Hun Batz
13,293
739
80
4
0
328,289
4
L
Anubis
12,449
692
93
5
0
234,443
0
L
Chaac
10,381
577
26
1
0
289,415
0
W
Merlin
13,577
754
147
8
0
269,027
5
W
Ares
13,010
723
13
1
0
302,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role