Player Matchup

Ymir
Ymir
Awsome GCODE
Ymir
Level 98
God Stats
8W - 13L
1,629 SR
Queue Stats
167W - 135L
1,607 Elo+
Party 1
Fenrir
Fenrir
XAlandinox08
Fenrir
Level 36
God Stats
0W - 3L
1,491 SR
Queue Stats
23W - 32L
1,292 Elo+
Solo
Agni
Agni
XFlightUnknown
Agni
Level 7
God Stats
0W - 1L
1,281 SR
Queue Stats
8W - 11L
1,466 Elo+
Party 1
Team Averages
Level 47
1,467 SR
1,455 Elo+

VS

Team Averages
Level 65
1,580 SR
1,577 Elo+
Kali
Kali
AKA_Warday
Kali
Level 105
God Stats
4W - 3L
1,426 SR
Queue Stats
112W - 89L
1,516 Elo+
Party 2
Athena
Athena
WayToDelirious
Athena
Level 62
God Stats
24W - 17L
1,584 SR
Queue Stats
81W - 64L
1,555 Elo+
Party 2
Merlin
Merlin
WindwardMakaio
Merlin
Level 28
God Stats
49W - 34L
1,729 SR
Queue Stats
61W - 66L
1,661 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 3
9,504
679
4,757
17,976
10,864
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
11
5 / 8 / 0
9,716
694
6,314
10,118
3,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9
0 / 8 / 1
7,551
539
4,169
9,368
2,075
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
11 / 4 / 11
12,258
876
9,918
12,304
5,452
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 2 / 17
9,960
711
4,444
12,348
8,094
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes

Shoes

+6%
Movement Speed

12
9 / 1 / 8
10,586
756
12,969
6,386
2,072
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
59
6
Kills
23
23
Deaths
7
4
Assists
36
Player
Kills
Deaths
Assists
KDA
W
11
4
11
4.13
L
1
7
3
0.36
W
3
2
17
5.75
W
9
1
8
13
L
Fenrir
5
8
0
0.63
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,240
Damage
27,331
37,462
Taken
31,038
16,218
Mitigated
15,618
2,137
Healing
9,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,918
6,050
0
3,464
12,304
5,452
894
2,900
9,195
0
43,330
L
4,757
849
0
1,062
17,976
10,864
0
8,547
9,429
27,498
355
W
4,444
2,065
751
4,432
12,348
8,094
543
4,522
7,826
17,791
0
W
12,969
882
539
513
6,386
2,072
1,498
1,460
4,926
42,431
0
L
Fenrir
6,314
1,115
246
455
10,118
3,279
0
4,586
5,532
0
14,625
L
4,169
717
0
374
9,368
2,075
0
4,350
5,018
19,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,771
Gold Earned
32,804
98
Minions Killed
158
0
Camps Cleared
0
644,461
Distance Traveled
720,713
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,258
876
66
5
0
245,939
1
L
Ymir
9,504
679
39
3
0
206,886
4
W
Athena
9,960
711
31
2
0
241,031
3
W
Merlin
10,586
756
61
4
0
233,743
0
L
Fenrir
9,716
694
28
2
0
243,184
3
L
Agni
7,551
539
31
2
0
194,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role