Player Matchup

Hercules
Hercules
Blackhammer6454
Hercules
Level 28
God Stats
19W - 17L
1,547 SR
Queue Stats
116W - 121L
1,471 Elo+
Solo
Neith
Neith
Hummingbird093
Neith
Level 49
God Stats
0W - 2L
1,474 SR
Queue Stats
0W - 5L
1,277 Elo+
Party 1
Arachne
Arachne
kittykattx420
Arachne
Level 17
God Stats
0W - 1L
1,212 SR
Queue Stats
2W - 9L
1,277 Elo+
Party 1
Team Averages
Level 31
1,411 SR
1,342 Elo+

VS

Team Averages
Level 35
1,565 SR
1,534 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,448 Elo+
Solo
Heimdallr
Heimdallr
Dragonman3076
Heimdallr
Level 25
God Stats
12W - 5L
1,695 SR
Queue Stats
22W - 16L
1,524 Elo+
Party 2
Scylla
Scylla
wyattray06
Scylla
Level 65
God Stats
2W - 4L
1,500 SR
Queue Stats
71W - 61L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
7
0 / 5 / 1
6,718
560
1,850
9,799
4,449
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8
1 / 4 / 0
7,013
584
5,745
10,916
3,153
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
9
1 / 6 / 0
7,191
599
3,100
10,560
2,955
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
4 / 0 / 5
8,610
718
6,502
10,462
10,803
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
Dragonman3076
Heimdallr
11
8 / 1 / 7
9,479
790
10,454
4,963
2,141
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
wyattray06
Scylla
12
3 / 1 / 12
9,335
778
9,373
4,328
1,513
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
39
2
Kills
15
15
Deaths
2
1
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
4
0
5
6.5
L
Hercules
0
5
1
0.1
W
Heimdallr
Dragonman3076
Heimdallr
8
1
7
11.5
L
1
4
0
0.25
L
Arachne
1
6
0
0.17
W
Scylla
wyattray06
Scylla
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,695
Damage
26,329
31,275
Taken
19,753
10,557
Mitigated
14,457
5,639
Healing
2,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
6,502
2,353
0
2,452
10,462
10,803
569
116
10,346
0
30,195
L
Hercules
1,850
821
340
1,480
9,799
4,449
0
2,199
7,600
0
9,145
W
Heimdallr
Dragonman3076
Heimdallr
10,454
8,445
0
0
4,963
2,141
1,671
0
4,963
0
31,206
L
5,745
2,147
381
1,693
10,916
3,153
0
4,202
6,714
0
23,019
L
Arachne
3,100
1,671
0
1,745
10,560
2,955
0
2,979
7,581
0
12,076
W
Scylla
wyattray06
Scylla
9,373
804
0
0
4,328
1,513
169
20
4,308
38,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,922
Gold Earned
27,424
73
Minions Killed
165
0
Camps Cleared
0
524,587
Distance Traveled
650,746
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
8,610
718
37
3
0
207,718
0
L
Hercules
6,718
560
19
2
0
167,445
2
W
Heimdallr
9,479
790
66
6
0
230,572
0
L
Neith
7,013
584
29
2
0
171,394
4
L
Arachne
7,191
599
25
2
0
185,748
3
W
Scylla
9,335
778
62
5
0
212,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role