Player Matchup

Merlin
Merlin
Gold I
Aizrua
Merlin
Gold I
Level 157
God Stats
27W - 19L
1,755 SR
Queue Stats
101W - 88L
1,680 MMR
Party 2
King Arthur
King Arthur
Silver IV
Archangel Mael
King Arthur
Silver IV
Level 107
God Stats
1W - 3L
1,501 SR
Queue Stats
2W - 3L
1,409 MMR
Party 2
Hercules
Hercules
Gold II
Monkey D Cray
Hercules
Gold II
Level 108
God Stats
1W - 6L
1,366 SR
Queue Stats
350W - 386L
1,541 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,540 SR
1,543 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,664 SR
1,550 MMR
Discordia
Discordia
Gold II
AK47 Blaucide97
Discordia
Gold II
Level 148
God Stats
8W - 6L
1,794 SR
Queue Stats
83W - 87L
1,513 MMR
Party 1
Kukulkan
Kukulkan
Platinum IV
AK47 TheSharK00
Kukulkan
Platinum IV
Level 158
God Stats
57W - 39L
1,312 SR
Queue Stats
186W - 196L
1,596 MMR
Party 1
Chaac
Chaac
Gold V
dhcraw14
Chaac
Gold V
Level 140
God Stats
12W - 1L
1,887 SR
Queue Stats
53W - 35L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aizrua
Merlin
19
11 / 6 / 6
18,819
672
29,921
20,563
8,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

King Arthur
Archangel Mael
King Arthur
19
11 / 4 / 8
18,976
678
20,755
34,655
37,595
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
Monkey D Cray
Hercules
16
5 / 2 / 11
16,867
602
14,120
24,306
32,440
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
AchillesHeimdallrYemojaOdinBastet

VS

Bans
KumbhakarnaBacchusHorusGaneshaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AK47 Blaucide97
Discordia
15
2 / 12 / 6
16,620
594
15,919
17,620
6,159
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
19
5 / 8 / 5
18,876
674
24,617
18,662
7,488
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chaac
dhcraw14
Chaac
17
5 / 7 / 6
17,586
628
23,968
40,794
55,675
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
29
27
Kills
12
12
Deaths
27
25
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
AK47 Blaucide97
Discordia
2
12
6
0.42
W
Kukulkan
5
8
5
0.94
L
Merlin
Aizrua
Merlin
11
6
6
2.33
L
King Arthur
Archangel Mael
King Arthur
11
4
8
3.75
L
Hercules
Monkey D Cray
Hercules
5
2
11
5.25
W
Chaac
dhcraw14
Chaac
5
7
6
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,796
Damage
64,504
79,524
Taken
77,076
78,562
Mitigated
69,322
28,725
Healing
23,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AK47 Blaucide97
Discordia
15,919
522
0
40
17,620
6,159
404
8,423
9,197
50,271
0
W
Kukulkan
24,617
1,184
0
1,490
18,662
7,488
604
8,651
10,011
111,004
0
L
Merlin
Aizrua
Merlin
29,921
808
0
7,385
20,563
8,527
501
7,045
13,518
134,407
0
L
King Arthur
Archangel Mael
King Arthur
20,755
3,715
0
12,586
34,655
37,595
0
21,435
13,220
997
77,525
L
Hercules
Monkey D Cray
Hercules
14,120
3,809
0
8,754
24,306
32,440
1,369
12,108
12,198
0
46,956
W
Chaac
dhcraw14
Chaac
23,968
5,009
841
21,167
40,794
55,675
1,224
13,241
27,061
0
80,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,662
Gold Earned
53,082
349
Minions Killed
333
0
Camps Cleared
0
1,365,076
Distance Traveled
1,471,999
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
16,620
594
59
2
0
466,579
0
W
Kukulkan
18,876
674
190
7
0
481,947
9
L
Merlin
18,819
672
176
6
0
399,733
4
L
King Arthur
18,976
678
107
4
0
488,694
4
L
Hercules
16,867
602
66
2
0
476,649
5
W
Chaac
17,586
628
84
3
0
523,473
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role