Player Matchup

Sylvanus
Sylvanus
BIackLotus71
Sylvanus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 9L
1,706 Elo+
Party 1
Merlin
Merlin
DangerMouseDMP
Merlin
Level 125
God Stats
0W - 3L
1,326 SR
Queue Stats
109W - 123L
1,542 Elo+
Solo
Ah Puch
Ah Puch
Daystarter
Ah Puch
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
110W - 95L
1,406 Elo+
Party 1
Hachiman
Hachiman
Gamerboy173
Hachiman
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,375 Elo+
Party 1
Persephone
Persephone
pomis0
Persephone
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 35L
1,399 Elo+
Solo
Team Averages
Level 86
1,465 SR
1,485 Elo+

VS

Team Averages
Level 100
1,450 SR
1,294 Elo+
Chang'e
Chang'e
Alenor Domenell
Chang'e
Level 118
God Stats
4W - 1L
1,500 SR
Queue Stats
258W - 255L
1,391 Elo+
Solo
Tyr
Tyr
Enlightenment18
Tyr
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
187W - 189L
1,230 Elo+
Solo
Xing Tian
Xing Tian
IceshardSnowbal
Xing Tian
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 11L
1,257 Elo+
Solo
Medusa
Medusa
Mezrah
Medusa
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
186W - 183L
1,223 Elo+
Solo
Bacchus
Bacchus
Str8_IsLander
Bacchus
Level 115
God Stats
1W - 0L
1,251 SR
Queue Stats
31W - 40L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BIackLotus71
Sylvanus
20
5 / 7 / 18
16,262
561
16,117
50,785
72,623
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 6 / 15
17,428
601
50,165
20,831
11,414
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Puch
Daystarter
Ah Puch
20
8 / 9 / 18
17,545
605
45,337
35,080
19,812
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Gamerboy173
Hachiman
20
5 / 3 / 21
17,524
604
42,061
36,691
21,501
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Persephone
pomis0
Persephone
20
3 / 13 / 17
14,584
503
20,387
29,186
15,493
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 22
18,251
629
38,404
42,072
31,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
10 / 5 / 22
18,192
627
28,528
46,204
60,175
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
IceshardSnowbal
Xing Tian
20
3 / 7 / 26
18,031
622
25,270
44,065
54,515
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
Mezrah
Medusa
20
11 / 5 / 15
18,314
632
35,212
31,628
11,868
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bacchus
20
4 / 7 / 24
16,416
566
30,486
44,197
69,385
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
147
30
Kills
38
38
Deaths
30
89
Assists
109
Player
Kills
Deaths
Assists
KDA
W
10
6
22
3.5
L
Sylvanus
BIackLotus71
Sylvanus
5
7
18
2
L
9
6
15
2.75
L
Ah Puch
Daystarter
Ah Puch
8
9
18
1.89
W
10
5
22
4.2
L
Hachiman
Gamerboy173
Hachiman
5
3
21
5.17
W
Xing Tian
IceshardSnowbal
Xing Tian
3
7
26
2.29
W
Medusa
Mezrah
Medusa
11
5
15
3.7
W
Bacchus
4
7
24
2.29
L
Persephone
pomis0
Persephone
3
13
17
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

174,067
Damage
157,900
172,573
Taken
208,166
140,843
Mitigated
227,249
66,770
Healing
114,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
38,404
512
37,732
20,457
42,072
31,306
1,271
25,431
16,506
71,716
0
L
Sylvanus
BIackLotus71
Sylvanus
16,117
2,536
21,370
15,886
50,785
72,623
451
27,377
23,408
24,302
0
L
50,165
1,603
2,655
1,932
20,831
11,414
557
12,947
7,884
91,228
0
L
Ah Puch
Daystarter
Ah Puch
45,337
2,260
3,211
4,637
35,080
19,812
406
17,436
17,644
74,100
0
W
28,528
4,596
11,911
13,084
46,204
60,175
2,031
25,819
20,385
1,696
53,715
L
Hachiman
Gamerboy173
Hachiman
42,061
22,486
4,099
8,264
36,691
21,501
1,872
20,831
15,860
0
99,569
W
Xing Tian
IceshardSnowbal
Xing Tian
25,270
1,410
4,862
3,693
44,065
54,515
104
27,258
15,983
45,156
0
W
Medusa
Mezrah
Medusa
35,212
15,022
3,517
3,316
31,628
11,868
2,280
25,855
5,773
0
93,713
W
Bacchus
30,486
1,800
7,728
7,830
44,197
69,385
44
27,643
16,554
46,768
0
L
Persephone
pomis0
Persephone
20,387
3,683
1,514
3,202
29,186
15,493
21
17,205
11,981
34,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,343
Gold Earned
89,204
290
Minions Killed
338
0
Camps Cleared
0
2,108,971
Distance Traveled
2,726,995
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
18,251
629
79
3
0
549,252
0
L
Sylvanus
16,262
561
17
1
0
390,681
0
L
Merlin
17,428
601
92
3
0
458,161
0
L
Ah Puch
17,545
605
61
2
0
411,568
0
W
Tyr
18,192
627
69
2
0
550,627
0
L
Hachiman
17,524
604
96
3
0
492,917
4
W
Xing Tian
18,031
622
32
1
0
517,319
4
W
Medusa
18,314
632
127
4
0
568,783
1
W
Bacchus
16,416
566
31
1
0
541,014
0
L
Persephone
14,584
503
24
1
0
355,644
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role