Player Matchup

Hercules
Hercules
Kaizer Billy
Hercules
Level 88
God Stats
7W - 7L
1,500 SR
Queue Stats
192W - 193L
1,406 Elo+
Party 2
Thor
Thor
Spark12396
Thor
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,413 Elo+
Party 2
Neith
Neith
ToeTaggin Bk
Neith
Level 52
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Team Averages
Level 55
1,500 SR
1,440 Elo+

VS

Team Averages
Level 76
1,511 SR
1,484 Elo+
Nemesis
Nemesis
Battlsaskuatch
Nemesis
Level 99
God Stats
1W - 0L
1,715 SR
Queue Stats
87W - 65L
1,437 Elo+
Party 1
Nox
Nox
Mudkip Kun
Nox
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
194W - 158L
1,479 Elo+
Party 1
Medusa
Medusa
X1 Bounty
Medusa
Level 99
God Stats
2W - 0L
1,318 SR
Queue Stats
60W - 42L
1,534 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Kaizer Billy
Hercules
12
5 / 5 / 1
11,053
650
9,102
16,057
11,267
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 7 / 6
9,457
556
5,128
11,259
2,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 7 / 3
9,917
583
6,593
10,832
1,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 7
12,054
709
6,723
10,948
3,749
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
5 / 0 / 5
11,716
689
8,882
7,095
2,577
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
X1 Bounty
Medusa
13
8 / 5 / 4
11,412
671
14,309
11,166
3,607
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
35
7
Kills
19
19
Deaths
7
10
Assists
16
Player
Kills
Deaths
Assists
KDA
W
6
2
7
4.75
L
Hercules
Kaizer Billy
Hercules
5
5
1
1.1
W
5
0
5
7.5
L
0
7
6
0.43
L
2
7
3
0.5
W
Medusa
X1 Bounty
Medusa
8
5
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,823
Damage
29,914
38,148
Taken
29,209
15,423
Mitigated
9,933
6,340
Healing
7,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,723
3,708
0
2,253
10,948
3,749
0
67
10,881
0
54,056
L
Hercules
Kaizer Billy
Hercules
9,102
3,251
332
3,920
16,057
11,267
297
7,301
8,756
0
23,891
W
8,882
1,348
0
3,986
7,095
2,577
455
0
7,095
28,864
0
L
5,128
111
258
417
11,259
2,318
23
1,345
9,914
0
15,346
L
6,593
2,049
39
1,374
10,832
1,838
788
280
10,552
0
35,199
W
Medusa
X1 Bounty
Medusa
14,309
6,975
0
1,207
11,166
3,607
0
313
10,853
0
35,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,427
Gold Earned
35,182
121
Minions Killed
174
0
Camps Cleared
0
849,882
Distance Traveled
827,798
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,054
709
79
5
0
336,704
0
L
Hercules
11,053
650
39
2
0
316,590
2
W
Nox
11,716
689
53
3
0
214,075
0
L
Thor
9,457
556
20
1
0
309,192
0
L
Neith
9,917
583
62
4
0
224,100
1
W
Medusa
11,412
671
42
2
0
277,019
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role