Player Matchup

Nemesis
Nemesis
CooL_KilleR2001
Nemesis
Level 11
God Stats
7W - 5L
1,403 SR
Queue Stats
20W - 27L
1,309 Elo+
Party 1
Jormungandr
Jormungandr
Stook-B-ballin
Jormungandr
Level 18
God Stats
37W - 18L
1,468 SR
Queue Stats
67W - 57L
1,298 Elo+
Party 2
Zhong Kui
Zhong Kui
Tainted Sharpie
Zhong Kui
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,248 Elo+
Solo
Amaterasu
Amaterasu
adamn3001
Amaterasu
Level 17
God Stats
49W - 54L
1,344 SR
Queue Stats
83W - 89L
1,280 Elo+
Party 2
Izanami
Izanami
bass_doc_420
Izanami
Level 7
God Stats
13W - 20L
1,339 SR
Queue Stats
17W - 22L
1,310 Elo+
Party 1
Team Averages
Level 13
1,411 SR
1,289 Elo+

VS

Team Averages
Level 16
1,449 SR
1,345 Elo+
Jing Wei
Jing Wei
ATOCKO
Jing Wei
Level 16
God Stats
44W - 39L
1,327 SR
Queue Stats
129W - 132L
1,239 Elo+
Solo
Hades
Hades
ArcusKnight298
Hades
Level 10
God Stats
15W - 15L
1,533 SR
Queue Stats
103W - 115L
1,403 Elo+
Solo
Loki
Loki
CianPyleCuritiba
Loki
Level 18
God Stats
30W - 17L
1,396 SR
Queue Stats
55W - 40L
1,381 Elo+
Solo
Janus
Janus
MildChedder1
Janus
Level 25
God Stats
13W - 5L
1,722 SR
Queue Stats
96W - 103L
1,587 Elo+
Solo
Skadi
Skadi
XxJadedSavagexX
Skadi
Level 12
God Stats
154W - 129L
1,269 SR
Queue Stats
158W - 131L
1,115 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 4
17,915
995
21,168
24,048
21,354
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
Stook-B-ballin
Jormungandr
20
3 / 5 / 15
17,196
955
22,198
26,532
31,436
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
Tainted Sharpie
Zhong Kui
20
0 / 11 / 5
14,318
795
965
23,113
16,562
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
adamn3001
Amaterasu
20
8 / 13 / 11
17,483
971
36,007
36,942
23,703
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
bass_doc_420
Izanami
20
1 / 3 / 9
15,753
875
9,014
19,247
9,043
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

0

VS

Team 2 Tickets

101

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ATOCKO
Jing Wei
20
9 / 2 / 20
18,636
1,035
35,130
16,745
8,360
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
10 / 5 / 15
17,446
969
30,966
20,587
19,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
7 / 7 / 14
16,246
903
20,426
18,181
8,351
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
6 / 3 / 20
17,922
996
21,641
14,713
6,490
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 7 / 18
16,153
897
9,028
24,228
11,962

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
124
24
Kills
37
38
Deaths
24
44
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
ATOCKO
Jing Wei
9
2
20
9.5
W
10
5
15
3.5
W
7
7
14
2
L
12
6
4
2.33
W
6
3
20
5.33
L
Jormungandr
Stook-B-ballin
Jormungandr
3
5
15
2.1
L
Zhong Kui
Tainted Sharpie
Zhong Kui
0
11
5
0.23
W
5
7
18
2
L
Amaterasu
adamn3001
Amaterasu
8
13
11
1.04
L
Izanami
bass_doc_420
Izanami
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,352
Damage
117,191
129,882
Taken
94,454
102,098
Mitigated
54,622
7,734
Healing
8,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
ATOCKO
Jing Wei
35,130
26,360
0
3,117
16,745
8,360
0
3,674
13,071
0
75,816
W
30,966
3,702
865
3,929
20,587
19,459
0
6,103
14,484
56,795
0
W
20,426
8,882
0
702
18,181
8,351
0
6,590
11,591
0
46,930
L
21,168
11,761
0
1,312
24,048
21,354
0
10,183
13,865
0
38,046
W
21,641
800
0
191
14,713
6,490
0
4,614
10,099
56,332
0
L
Jormungandr
Stook-B-ballin
Jormungandr
22,198
7,870
0
1,464
26,532
31,436
0
8,263
18,269
57,729
0
L
Zhong Kui
Tainted Sharpie
Zhong Kui
965
965
0
70
23,113
16,562
0
7,289
15,824
9,801
0
W
9,028
3,166
0
0
24,228
11,962
0
8,407
15,821
0
18,067
L
Amaterasu
adamn3001
Amaterasu
36,007
14,899
0
4,769
36,942
23,703
0
18,966
17,976
19,661
41,466
L
Izanami
bass_doc_420
Izanami
9,014
5,285
0
119
19,247
9,043
0
7,906
11,341
0
54,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,665
Gold Earned
86,403
275
Minions Killed
310
6
Camps Cleared
13
1,547,370
Distance Traveled
1,478,513
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
18,636
1,035
86
5
6
354,631
1
W
Hades
17,446
969
81
5
2
276,310
0
W
Loki
16,246
903
47
3
4
294,978
2
L
Nemesis
17,915
995
34
2
5
383,514
0
W
Janus
17,922
996
87
5
0
279,474
0
L
Jormungandr
17,196
955
70
4
0
341,069
0
L
Zhong Kui
14,318
795
16
1
0
198,552
5
W
Skadi
16,153
897
9
1
1
273,120
5
L
Amaterasu
17,483
971
49
3
0
357,309
2
L
Izanami
15,753
875
106
6
1
266,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role