Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Cracla
He Bo
Level 103
God Stats
4W - 2L
1,500 SR
Queue Stats
71W - 68L
1,163 Elo+
Party 1
Jormungandr
Jormungandr
DankestSlor
Jormungandr
Level 42
God Stats
2W - 0L
1,694 SR
Queue Stats
12W - 19L
1,404 Elo+
Solo
Ah Puch
Ah Puch
OG ChoppaBang
Ah Puch
Level 124
God Stats
5W - 1L
1,500 SR
Queue Stats
116W - 109L
1,181 Elo+
Party 1
Chiron
Chiron
WildCj19
Chiron
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 47L
1,360 Elo+
Solo
Team Averages
Level 85
1,539 SR
1,322 Elo+

VS

Team Averages
Level 75
1,547 SR
1,430 Elo+
Ah Muzen Cab
Ah Muzen Cab
Evzek_CL
Ah Muzen Cab
Level 153
God Stats
2W - 1L
1,702 SR
Queue Stats
142W - 135L
1,416 Elo+
Solo
Yemoja
Yemoja
Follas
Yemoja
Level 35
God Stats
5W - 2L
1,705 SR
Queue Stats
107W - 101L
1,395 Elo+
Party 2
Pele
Pele
Guylou
Pele
Level 42
God Stats
4W - 4L
1,575 SR
Queue Stats
172W - 167L
1,469 Elo+
Party 2
Vulcan
Vulcan
HangEmHigh01
Vulcan
Level 78
God Stats
4W - 3L
1,500 SR
Queue Stats
120W - 96L
1,501 Elo+
Solo
Zhong Kui
Zhong Kui
TzSceptic
Zhong Kui
Level 67
God Stats
1W - 4L
1,255 SR
Queue Stats
184W - 182L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
19
3 / 6 / 9
12,790
640
11,709
24,158
11,114
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

He Bo
Cracla
He Bo
20
12 / 4 / 10
14,357
718
17,913
18,703
8,506
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
DankestSlor
Jormungandr
20
2 / 4 / 17
12,817
641
11,582
24,724
24,088
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Puch
20
4 / 7 / 16
13,311
666
36,073
20,125
9,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chiron
WildCj19
Chiron
20
6 / 4 / 9
12,905
645
11,445
17,234
8,766
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Evzek_CL
Ah Muzen Cab
20
9 / 5 / 13
15,035
752
30,476
19,871
8,139
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Follas
Yemoja
20
5 / 4 / 15
13,616
681
14,654
30,336
22,892
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pele
Guylou
Pele
17
2 / 10 / 9
11,514
576
13,664
23,844
8,585
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
13
2 / 3 / 5
10,501
525
7,247
6,931
2,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
TzSceptic
Zhong Kui
20
6 / 5 / 11
12,852
643
18,157
23,022
19,676
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
77
27
Kills
24
25
Deaths
27
61
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
3
6
9
1.25
W
He Bo
Cracla
He Bo
12
4
10
4.25
W
Jormungandr
DankestSlor
Jormungandr
2
4
17
2.63
L
Ah Muzen Cab
Evzek_CL
Ah Muzen Cab
9
5
13
3.1
L
Yemoja
Follas
Yemoja
5
4
15
3.13
L
Pele
Guylou
Pele
2
10
9
0.65
L
Vulcan
2
3
5
1.5
W
Ah Puch
4
7
16
1.71
L
Zhong Kui
TzSceptic
Zhong Kui
6
5
11
2.3
W
Chiron
WildCj19
Chiron
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,722
Damage
84,198
104,944
Taken
104,004
61,939
Mitigated
62,047
55,291
Healing
51,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
11,709
1,422
15,060
10,022
24,158
11,114
1,192
8,531
15,627
27,272
0
W
He Bo
Cracla
He Bo
17,913
518
829
3,107
18,703
8,506
1,442
8,658
10,045
33,769
0
W
Jormungandr
DankestSlor
Jormungandr
11,582
281
3,572
6,985
24,724
24,088
821
8,212
16,512
30,065
0
L
Ah Muzen Cab
Evzek_CL
Ah Muzen Cab
30,476
11,855
1,330
6,875
19,871
8,139
2,525
14,476
5,395
0
63,277
L
Yemoja
Follas
Yemoja
14,654
1,344
12,413
13,818
30,336
22,892
1,182
21,792
8,544
32,999
0
L
Pele
Guylou
Pele
13,664
2,126
1,597
1,928
23,844
8,585
178
20,022
3,822
0
31,230
L
Vulcan
7,247
1,679
966
838
6,931
2,755
140
4,327
2,604
16,509
0
W
Ah Puch
36,073
750
2,626
4,256
20,125
9,465
423
7,708
12,417
72,351
0
L
Zhong Kui
TzSceptic
Zhong Kui
18,157
1,582
4,349
7,726
23,022
19,676
1,176
16,660
6,362
35,102
0
W
Chiron
WildCj19
Chiron
11,445
3,869
4,224
4,610
17,234
8,766
3,160
6,949
10,285
0
28,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,180
Gold Earned
63,518
233
Minions Killed
215
0
Camps Cleared
0
1,672,734
Distance Traveled
1,475,767
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,790
640
31
2
0
326,358
4
W
He Bo
14,357
718
33
2
0
348,408
2
W
Jormungandr
12,817
641
35
2
0
377,863
0
L
Ah Muzen Cab
15,035
752
64
3
0
318,448
1
L
Yemoja
13,616
681
44
2
0
320,489
0
L
Pele
11,514
576
31
2
0
344,452
0
L
Vulcan
10,501
525
18
1
0
146,269
1
W
Ah Puch
13,311
666
68
3
0
324,704
3
L
Zhong Kui
12,852
643
58
3
0
346,109
0
W
Chiron
12,905
645
66
3
0
295,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role