Player Matchup
Baron Samedi
Bronze III
Level 133
God Stats
4W - 3L
1,954 SR
Queue Stats
20W - 12L
2,391
MMR
Team Averages
Bronze III
Average Tier
Level 133
1,954 SR
2,391
MMR
VS
Team Averages
Diamond V
Average Tier
Level 144
2,043 SR
2,168
MMR
Arachne
Diamond V
Level 144
God Stats
6W - 1L
2,043 SR
Queue Stats
18W - 7L
2,168
MMR
Match Stats
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
CrimsonMochii
Baron Samedi
17
3 / 0 / 0
11,925
852
10,424
8,980
6,617
Evolved Mage's Blessing
+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!
Chronos' Pendant
+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction
PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
S9 Divine Ruin
+100
Magical Power
+15
Magical Penetration
PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.
Adventurer's Blade
+100
Health
+7%
Movement Speed
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
GetTheClippers
Arachne
15
0 / 3 / 0
9,879
706
4,401
15,846
10,738
Warrior Tabi
+40
Physical Power
+100
Mana
+18%
Movement Speed
Genji's Guard
+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.
Match Insights
Player Kills, Deaths, and Assists
Player
Kills
Deaths
Assists
KDA
Kill Participation
Kills by Role
Deaths by Role
Damage Breakdown
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
Damage Done by Role
Damage Taken by Role
Economy & Farm Breakdown
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
11,925
852
181
13
0
246,914
5
L
9,879
706
123
9
0
272,197
4