Player Matchup

Fenrir
Fenrir
Desire Miracles
Fenrir
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
2W - 7L
1,344 Elo+
Party 1
Hel
Hel
Gepp3to0123
Hel
Level 29
God Stats
3W - 1L
1,527 SR
Queue Stats
3W - 6L
1,227 Elo+
Solo
Odin
Odin
KeyAbBinGtOn13
Odin
Level 26
God Stats
8W - 4L
1,712 SR
Queue Stats
88W - 72L
1,496 Elo+
Solo
Heimdallr
Heimdallr
YourBubbaBisto
Heimdallr
Level 18
God Stats
29W - 37L
1,385 SR
Queue Stats
34W - 42L
1,366 Elo+
Party 1
Sol
Sol
ferro-deciso824
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,226 Elo+
Solo
Team Averages
Level 16
1,525 SR
1,332 Elo+

VS

Team Averages
Level 14
1,643 SR
1,484 Elo+
Kukulkan
Kukulkan
Bryankunert
Kukulkan
Level 15
God Stats
5W - 0L
1,676 SR
Queue Stats
8W - 9L
1,385 Elo+
Solo
Cabrakan
Cabrakan
NiGhTMaResXM
Cabrakan
Level 21
God Stats
12W - 9L
1,534 SR
Queue Stats
54W - 54L
1,633 Elo+
Party 2
Bakasura
Bakasura
nbh_terrence
Bakasura
Level 8
God Stats
23W - 10L
1,832 SR
Queue Stats
26W - 20L
1,313 Elo+
Solo
Heimdallr
Heimdallr
o0_Mercy_
Heimdallr
Level 23
God Stats
54W - 21L
1,672 SR
Queue Stats
62W - 35L
1,524 Elo+
Solo
Artemis
Artemis
x19Fir3Ninja05x
Artemis
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 12 / 22
15,706
982
12,992
35,629
17,807
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
14 / 11 / 17
19,379
1,211
35,649
33,380
12,189
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
19 / 12 / 15
19,864
1,242
32,128
27,770
12,286
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heimdallr
YourBubbaBisto
Heimdallr
20
5 / 10 / 25
18,163
1,135
23,843
32,478
15,087
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

16
0 / 0 / 0
11,500
719
231
567
68
Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bryankunert
Kukulkan
20
3 / 9 / 19
15,715
982
8,248
19,417
9,084
Cabrakan
NiGhTMaResXM
Cabrakan
20
5 / 6 / 18
16,633
1,040
20,887
21,881
41,782
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Bakasura
nbh_terrence
Bakasura
20
16 / 13 / 12
18,854
1,178
30,297
33,262
19,172
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heimdallr
o0_Mercy_
Heimdallr
20
20 / 9 / 18
21,032
1,315
50,942
25,074
12,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
1 / 5 / 18
14,291
893
11,366
13,359
5,597
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
130
42
Kills
45
45
Deaths
42
79
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bryankunert
Kukulkan
3
9
19
1.39
L
4
12
22
1.25
L
14
11
17
2.05
L
19
12
15
2.21
W
Cabrakan
NiGhTMaResXM
Cabrakan
5
6
18
2.33
L
Heimdallr
YourBubbaBisto
Heimdallr
5
10
25
1.75
L
0
0
0
0
W
Bakasura
nbh_terrence
Bakasura
16
13
12
1.69
W
Heimdallr
o0_Mercy_
Heimdallr
20
9
18
3.22
W
1
5
18
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,843
Damage
121,740
129,824
Taken
112,993
57,437
Mitigated
87,941
21,178
Healing
7,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bryankunert
Kukulkan
8,248
1,111
0
0
19,417
9,084
0
2,315
17,102
35,543
0
L
12,992
3,716
0
360
35,629
17,807
0
10,249
24,910
0
24,281
L
35,649
2,253
5,410
12,827
33,380
12,189
0
6,405
25,798
75,536
0
L
32,128
10,340
123
1,322
27,770
12,286
0
4,504
21,989
0
50,938
W
Cabrakan
NiGhTMaResXM
Cabrakan
20,887
2,064
315
315
21,881
41,782
0
6,087
14,464
30,036
0
L
Heimdallr
YourBubbaBisto
Heimdallr
23,843
9,729
0
1,126
32,478
15,087
0
7,977
23,698
0
82,384
L
231
126
0
10
567
68
0
0
524
231
0
W
Bakasura
nbh_terrence
Bakasura
30,297
22,582
0
3,777
33,262
19,172
0
13,401
19,861
0
52,917
W
Heimdallr
o0_Mercy_
Heimdallr
50,942
22,443
0
3,285
25,074
12,306
0
9,743
15,326
0
83,950
W
11,366
5,263
0
293
13,359
5,597
0
4,334
9,025
0
27,335

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,612
Gold Earned
86,525
264
Minions Killed
262
5
Camps Cleared
9
1,299,659
Distance Traveled
1,537,818
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,715
982
48
3
1
280,829
1
L
Fenrir
15,706
982
26
2
2
364,297
0
L
Hel
19,379
1,211
82
5
1
307,200
0
L
Odin
19,864
1,242
44
3
2
321,633
0
W
Cabrakan
16,633
1,040
17
1
0
328,926
0
L
Heimdallr
18,163
1,135
112
7
0
297,942
0
L
Sol
11,500
719
0
0
0
8,587
0
W
Bakasura
18,854
1,178
68
4
4
385,884
0
W
Heimdallr
21,032
1,315
96
6
4
309,183
3
W
Artemis
14,291
893
33
2
0
232,996
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role