Player Matchup

Neith
Neith
UzunSwat
Neith
Level 28
God Stats
2W - 1L
1,679 SR
Queue Stats
166W - 168L
1,248 Elo+
Party 2
Loki
Loki
x iiSancho
Loki
Level 15
God Stats
11W - 13L
1,500 SR
Queue Stats
76W - 74L
1,500 Elo+
Party 2
Thor
Thor
young_ero
Thor
Level 16
God Stats
3W - 4L
1,370 SR
Queue Stats
134W - 139L
1,181 Elo+
Party 2
Team Averages
Level 20
1,516 SR
1,310 Elo+

VS

Team Averages
Level 19
1,653 SR
1,267 Elo+
Chaac
Chaac
CBG Crews
Chaac
Level 17
God Stats
5W - 1L
1,822 SR
Queue Stats
53W - 49L
1,220 Elo+
Party 1
Zeus
Zeus
CBG FOUNK
Zeus
Level 33
God Stats
15W - 4L
1,636 SR
Queue Stats
213W - 164L
1,256 Elo+
Party 1
Neith
Neith
PesoDip
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 12L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
UzunSwat
Neith
11
4 / 9 / 2
9,757
697
5,732
11,456
3,171
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
0 / 9 / 2
7,536
538
2,408
9,465
2,086
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
9
2 / 7 / 1
8,637
617
3,195
15,067
3,223
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CBG Crews
Chaac
12
9 / 3 / 8
10,605
758
12,472
11,291
7,081
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Zeus
13
15 / 2 / 6
11,628
831
12,626
7,630
2,246
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
PesoDip
Neith
11
1 / 1 / 20
9,728
695
5,129
4,560
1,384
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
59
6
Kills
25
25
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chaac
CBG Crews
Chaac
9
3
8
4.33
W
Zeus
15
2
6
9
W
Neith
PesoDip
Neith
1
1
20
11
L
Neith
UzunSwat
Neith
4
9
2
0.56
L
0
9
2
0.11
L
Thor
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,335
Damage
30,227
35,988
Taken
23,481
8,480
Mitigated
10,711
1,873
Healing
6,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
CBG Crews
Chaac
12,472
2,553
245
3,358
11,291
7,081
0
45
11,246
0
45,801
W
Zeus
12,626
1,668
0
1,563
7,630
2,246
397
12
7,618
38,725
0
W
Neith
PesoDip
Neith
5,129
2,198
0
1,218
4,560
1,384
484
12
4,548
0
19,363
L
Neith
UzunSwat
Neith
5,732
2,419
0
1,160
11,456
3,171
0
3,875
7,581
0
33,347
L
2,408
784
0
371
9,465
2,086
0
4,178
5,287
0
7,344
L
Thor
3,195
133
0
342
15,067
3,223
0
4,625
10,442
0
13,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,930
Gold Earned
31,961
88
Minions Killed
142
0
Camps Cleared
0
560,988
Distance Traveled
723,601
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,605
758
62
4
0
242,858
4
W
Zeus
11,628
831
53
4
0
230,100
2
W
Neith
9,728
695
27
2
0
250,643
5
L
Neith
9,757
697
61
4
0
195,813
0
L
Loki
7,536
538
9
1
0
167,158
1
L
Thor
8,637
617
18
1
0
198,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role