Player Matchup

Yemoja
Yemoja
Diamond IV
Fridgeless_Lemon
Yemoja
Diamond IV
Level 157
God Stats
0W - 1L
1,772 SR
Queue Stats
18W - 10L
2,412 MMR
Party 1
Ne Zha
Ne Zha
Diamond IV
GirlFeetYum
Ne Zha
Diamond IV
Level 141
God Stats
0W - 1L
1,783 SR
Queue Stats
18W - 10L
2,351 MMR
Party 1
Thoth
Thoth
Diamond IV
tSk_HooDinii
Thoth
Diamond IV
Level 158
God Stats
7W - 4L
1,844 SR
Queue Stats
17W - 10L
2,299 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 152
1,800 SR
2,354 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 105
1,530 SR
2,094 MMR
Cupid
Cupid
Platinum I
 
Cupid
Platinum I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ra
Ra
Diamond II
Albmighty
Ra
Diamond II
Level 117
God Stats
2W - 1L
1,591 SR
Queue Stats
19W - 3L
2,488 MMR
Party 2
Achilles
Achilles
Diamond III
gibgut
Achilles
Diamond III
Level 54
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 3L
2,295 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 2
9,401
672
7,841
12,184
12,284
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
11
2 / 8 / 2
9,156
654
7,410
14,885
6,045
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 1
9,272
662
8,777
9,668
3,064
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
CabrakanBacchusOdinPersephoneHou Yi

VS

Bans
ChaacKumbhakarnaAnhurXing TianUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
12
4 / 2 / 11
10,269
734
10,588
12,598
3,942
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
7 / 2 / 9
11,119
794
12,311
10,594
3,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
gibgut
Achilles
12
6 / 3 / 6
10,201
729
10,710
16,112
11,134
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
43
7
Kills
17
17
Deaths
7
5
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
4
2
11
4.75
W
7
2
9
5.75
L
3
3
2
1.33
L
Ne Zha
2
8
2
0.38
W
Achilles
gibgut
Achilles
6
3
6
3
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,028
Damage
33,609
36,737
Taken
39,304
21,393
Mitigated
18,672
5,990
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
10,588
4,636
1,031
4,463
12,598
3,942
926
6,013
6,585
0
44,823
W
12,311
1,007
4,118
5,866
10,594
3,596
1,507
5,876
4,718
52,950
0
L
7,841
709
1,880
2,080
12,184
12,284
0
5,115
7,069
21,230
0
L
Ne Zha
7,410
2,290
0
1,597
14,885
6,045
0
3,996
10,889
0
32,554
W
Achilles
gibgut
Achilles
10,710
3,265
0
3,267
16,112
11,134
866
5,031
11,081
0
30,047
L
8,777
64
0
433
9,668
3,064
0
3,240
6,428
38,815
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,829
Gold Earned
31,589
151
Minions Killed
186
0
Camps Cleared
0
734,829
Distance Traveled
811,181
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
10,269
734
57
4
0
271,406
4
W
Ra
11,119
794
95
7
0
268,263
2
L
Yemoja
9,401
672
42
3
0
231,841
2
L
Ne Zha
9,156
654
34
2
0
268,543
4
W
Achilles
10,201
729
34
2
0
271,512
6
L
Thoth
9,272
662
75
5
0
234,445
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role